Tetris written in C for linux terminal, featuring top notch ASCII graphics based on the original tetris game.
Just compile it and run it, as simple as that. The game was written for linux terminal, it should work on most *nix systems... On windows, you can probably get it to run using MinGW or Cygwin, but I don't guarantee it will work as intended (it probably will, but some keys might not work, Cygwin users might have experience flicker). A much better solution would be running it on a *nix machine over ssh (yes, you can play it that way). If you want to play it on your phone, again, just ssh to a server and have at it.
Well, regular tetris stuff. I am using a custom rotation system based on Nintendo Rotation System. The same goes for scoring. No wall kicks, but there is a lock delay (equal to one drop interval). After you clear 10 lines, level is increased by 1. Maximum level is 20.
Free tip: button mashing is usually faster than keeping the button down :) (rotation being the obvious exception, try holding that down for the lulz)
If you want to change key bindings, edit source file, it's rather obvious (line 33).
Defaults are as follows:
Q: move left
E: move right
W: rotate
A: drop
D: reset
Z: show/hide next
C: show key bindings
K: exit
T: toplist (available only in post game screen)
Have fun playing the game :)