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Releases: ZXMushroom63/scratch-gui

Version 1.0.1

15 Aug 10:15
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This version fixes an issue where project jsons will fail to save due to the compile flags comment not serializing correctly.
It also optimises the compiler to make it run a lot faster.

Version 1.0!

14 Aug 09:33
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This version contains a compiler bugfix, the atan2 block, and an upgraded .mp4 to .sb3 converter.

Version 0.9.5

11 Jul 05:44
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This release adds a shadowing option in the compiler config, and heavily updates the .mp4 to .sb3 converter:
It introduces 'tiling', which allows for packaging multiple frames into a single costume.

If you were previously having issues extracting the zip, try using the patchfix zip.

Version 0.9.4

10 Jul 07:22
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Small update, fix fixes a bug where the change [x] by [v] block displayed as another set [x] to [v] block in the temp vars extension.

This update also adds a generators page, which can be accessed via File > View Generators.
There is currently only 1 generator: the .mp4 to .sb3 converter.

Version 0.9.3

28 Jun 14:02
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This version fixes an issue with the network extension, adds two new blocks to the hidden category (argument_editor_boolean, argument_editor_string_number).

It adds a new input for custom blocks, 'number' (only allows numbers), and adds a string reporter, as well as optimizing the color reporter.

It also adds two new addons: Locator and Opacity Slider

Version 0.9.2

22 Jun 14:22
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This release adds a color reporter, and an operator that casts strings to booleans.
It also fixes a minor compile inconsistency with the fast-power and point towards XY blocks.

Version 0.9.1

13 Jun 11:30
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  • Fix blocklydevtools.js delete shortcut causing severe project corruption
  • Add my credits to top right
  • Quick and easy compile button
  • Remove defunct my stuff button
  • Add temp vars extension
  • Re-enable compile project optimization (less lag when opening in regular scratch now, though it has unreadable naming conventions)
  • Force-set-size and fencing bypasses use Infinity instead of 99999999999999999
  • Compiled projects are scanned for potential issues. Lets me hunt down mismatched ids much faster.

Version 0.9

06 Jun 09:27
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Fix a restitution bug in compiler
Fix a cap block detection bug
Change color scheme of hacked blocks category
+20ish more hacked blocks

Version 0.8

31 May 04:22
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Added hacked blocks category

Version 0.7

03 May 00:14
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Update reverts almost all prerelease 0.7 changes, as there are severe memory leaks and bugs caused by the push-pop stack that I don't feel like fixing.
This update instead fixes a few bugs around the compiler, and adds restitution (or bounciness) to the physics engine.