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YahorPaulovich/README.md

Welcome to my profile!

YahorPaulovich

Summary

I'm a Unity C# Developer and I am focused on creating maintainable and scalable solutions that meet the needs of OOP and SOLID principles & business goals. I specialize in writing clean code architecture using DI, applying design patterns, and implementing various gameplay mechanics.

I love to solve complicated problems in a simple and beautiful way and by giving a problem to me you can be sure I found a creative solution for it.

Your Name's GitHub Stats

⚡ Fun fact: until I was 12 years old, I had the straightest shoulders in the neighborhood (like in the textbook)

Where can I follow you?

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  1. Firefighters Firefighters Public

    ECS for Unity Project

    C# 1 1

  2. AndroidWebViewPluginForUnity3D AndroidWebViewPluginForUnity3D Public

    Java 1

  3. AimAndFireTargetMayhem AimAndFireTargetMayhem Public

    Aim & Fire: Target Mayhem

    C#

  4. multiplayer-community-contributions multiplayer-community-contributions Public

    Forked from Unity-Technologies/multiplayer-community-contributions

    Community contributions to Unity Multiplayer Networking products and services.

    C#

  5. VideoChatAndMessenger VideoChatAndMessenger Public

    Topic of the course project on programming network applications in Java 'Mobile messenger development on Android, with video conferencing support'.

    Java

  6. Vect0rZ/Quic.NET Vect0rZ/Quic.NET Public

    A .NET C# Implementation of QUIC protocol - Google's experimental transport layer.

    C# 381 58