Add "Audio.MusicGetFilepath" and "Audio.MusicGetFilepathArguments" #72
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Today, I made a pull request with new functions added: "Audio.MusicGetFilepath" and "Audio.MusicGetFilepathArguments"!
With the functions, you can now see what music is currently playing on the engine, along with getting the SDL Mixer X arguments at the end! The functions should support all of these instances:
Here's the function information below:
Hope this pull request gets accepted!