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Issues: ValveResourceFormat/ValveResourceFormat
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Add plane and cube shapes to material viewer
enhancement
good first issue
renderer
#789
opened May 19, 2024 by
zndxcvbn
Bone "hand_r" and possibly others broken in GLTF format.
bug
exporting
help wanted
#788
opened May 19, 2024 by
zndxcvbn
Decompilation into GLTF format. Short animations
bug
exporting
help wanted
#784
opened May 10, 2024 by
zndxcvbn
gltf: create separate model roots for entities when exporting a map
enhancement
exporting
good first issue
help wanted
#783
opened May 3, 2024 by
xPaw
It's not possible to decompile to vmap from vpk using CLI
enhancement
exporting
good first issue
#782
opened May 1, 2024 by
xPaw
Decompiled materials don't follow its directory structure
enhancement
exporting
#778
opened Apr 23, 2024 by
szmarczak
Export & decompile shaders should output VFX files
enhancement
exporting
#777
opened Apr 21, 2024 by
szmarczak
nvidia: The SAMPLES values of the read and draw framebuffers should match.
bug
renderer
#723
opened Feb 12, 2024 by
CubesAndCubes
Use color correction postprocess in map viewer
enhancement
good first issue
renderer
#704
opened Jan 22, 2024 by
kristiker
Option to export gltf materials with full engine layout preservation
enhancement
exporting
#680
opened Dec 13, 2023 by
kristiker
Decompiled and exported physics/collision have incorrect Collision Property.
bug
exporting
#675
opened Dec 8, 2023 by
RiotNOR
CompiledShader: V65Data ParamBlock bytes related to material layers
question
#669
opened Nov 18, 2023 by
kristiker
Support viewing different level-of-detail in model viewer
enhancement
help wanted
renderer
#657
opened Nov 5, 2023 by
xPaw
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