Releases: V-Fast/BackroomsMod
1.0.0
Full Release
After 2 years of creation, and of inspiration. The Backrooms Mod releases completely.
1.21 Rewrite
The code has been almost fully reset to start again with clean and updated code. Most of the old content has been scrapped like weapons, entities, and other... (These removed things aren't listed in the Changelog unless mentionned)
Changelog
- Added an "Immersion Level" to Music Tapes
- Changed how the Level 0 generation works via Structure Blocks and Jigsaw Blocks, built natively in the game.
- Changed all Level 0 structures, made by PatateGivrée
- Changed internal tools for the Tape Player
- Music Tapes have been reset, there are now 2 to begin with:
- Paper Birch (Whitepine OST) - Ivory
- Empyrea - Ivory
- Contributors have been updated
- Credits have been updated
- Now needs only 1 dependency being Fabric API
Full Changelog: v0.2.1...v1.0.0
The Backrooms 0.2.2
Overview
This is just a (back?)port to fabric of the original mod, I'll do this once in a while, but I won't promise anything since it's a bit cumbersome. The version number is higher because it does contain some extra features, but not much.
The Backrooms 0.2.1
Overview
This version mostly overhauls existing content, and changes many mechanics to make it closer to the general canon.
General
- Removed normal portals, you can now travel to the Backrooms by crafting a portal block, suffocating, or waiting ~30 minutes :)
- Overhauled Level 0 generation, now, the world goes only up to layer 16, and there is wiring on the top of level.
- You can escape by locating random portals scattered throughout the level.
- Added Spanish & Russian translations.
- Added achievments.
- The entity's speed has been adjusted slightly.
- The chests now contain more varied loot
- Many other changes I may have forgotten.
Technical Changes
The version number has been flattened to make everything simpler. Also, the package name has been changed from com.lumination to org.vfast
Beta A0.2.0
Overview
This new version contains a lot of changes (due to massive refactoring and world generation changes), and hence only a small part will be mencioned here.
General
- Changed modloader to Quilt, since it's easier to develop in and will make releases much faster.
- Added Level 0 worldgen, includes randomly generated chests and a, lets say, surprise.
- Readded Bacteria and Camera Hud, also fixed bug with Radio (though it doesn't seem to work, will fix later).
- Completely removed Discord RPC, will be readded in a later release.
- Fixed bug in which Fluorecent Lights would act like grass (lol).
- Many more changes and bug fixes.
Technical Changes
Internally, the code has been massively changed, so bugs are expected. That's all.
Beta A0.1.5
General
- Supports 1.20+ thanks to FirstMegaGame4
- Removed Libu as dependency
Custom Generation
Custom Generation will be re-written from scratch.
Beta C0.1.3
Notice
This version is a downgrade, due to server issues.
Downgraded
- Entity removed
- The entity has removed in a really trashy way in the code.
Somewhat of an upgrade?
- Stained Concrete stairs
- Scratched Concrete stairs
Beta B0.1.4
Bug fixed
Crash while opening the game ➡️ No Discord RPC anymore
Beta A0.1.4
General
Now requires GeckoLib
Added again
The Bacteria Entity.
"Backroom Entities" creative tab
Full Changelog: https://github.com/lumaa-dev/BackroomsMod/compare/beta-v0.1.3b...beta-v0.1.4a
Beta B0.1.3
Fixed
Tape Player actually plays the corresponding tape
Full Changelog: https://github.com/lumaa-dev/BackroomsMod/compare/beta-v0.1.3a...beta-v0.1.3b
Beta A0.1.3
General
Made for 1.19.4
Added
Backrooms Core - Generate Backroom level 0 and 1
Fixed
Radio Hitbox
Radio usage (plays music)
Radio direction
Tape Player direction
Removed
Level 0 Core (Now Backrooms Core)
Full Changelog: https://github.com/lumaa-dev/BackroomsMod/compare/beta-v0.1.2a...beta-v0.1.3a