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Add WithExitCondition feature #242
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I wonder if there's a way to implement this in another way -- by somehow instructing the child process not to share the stdout/err/in streams with its children. I wonder if it's possible? Is this issue specific to any OS? |
I'm not aware of any method to tell grand children what streams to use. I think only the direct parent is capable of doing that. using CliWrap;
Console.WriteLine($"Program started at: {DateTime.Now.ToLongTimeString()}");
var cmd = Cli.Wrap("bash")
.WithArguments(["-c", "nohup bash -c \"sleep 5; exit 0\" &"])
.WithStandardOutputPipe(PipeTarget.ToDelegate(line => Console.WriteLine($"STDOUT {line}")))
.WithStandardErrorPipe(PipeTarget.ToDelegate(line => Console.WriteLine($"STDERR {line}")));
var result = await cmd.ExecuteAsync();
Console.WriteLine($"Process started at: {result.StartTime.DateTime.ToLongTimeString()}");
Console.WriteLine($"Process finished with exit code: {result.ExitCode}");
Console.WriteLine($"Process finished at: {result.ExitTime.DateTime.ToLongTimeString()}");
Console.WriteLine($"Program finished at: {DateTime.Now.ToLongTimeString()}"); Output:
As you can see, the parent was finished almost instantly, but CliWrap waited for child process. Now, after the change, using using CliWrap;
Console.WriteLine($"Program started at: {DateTime.Now.ToLongTimeString()}");
var cmd = Cli.Wrap("bash")
.WithArguments(["-c", "nohup bash -c \"sleep 5; exit 0\" &"])
.WithExitCondition(CommandExitCondition.ProcessExited)
.WithStandardOutputPipe(PipeTarget.ToDelegate(line => Console.WriteLine($"STDOUT {line}")))
.WithStandardErrorPipe(PipeTarget.ToDelegate(line => Console.WriteLine($"STDERR {line}")));
var result = await cmd.ExecuteAsync();
Console.WriteLine($"Process started at: {result.StartTime.DateTime.ToLongTimeString()}");
Console.WriteLine($"Process finished with exit code: {result.ExitCode}");
Console.WriteLine($"Process finished at: {result.ExitTime.DateTime.ToLongTimeString()}");
Console.WriteLine($"Program finished at: {DateTime.Now.ToLongTimeString()}"); Output:
If you check processes after the program is finished, you can verify the bash child process is still running, after the program exits. |
…it's the same as one passed by user
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Can you please also add a test that fails with the current behavior, but works with the new option? You can probably use CliWrap.Tests.Dummy
to spawn a child process.
I've added 2 unit tests. They are not perfect, because the may fail unexpectedly when the machine is slow, since they depend on execution time. I don't have a better idea for a test which is 100% stable. However, child process is set to be running for 3 seconds so should be fine for most environments. In the seconds test, if you remove |
|
||
// Act | ||
var executionStart = DateTime.UtcNow; | ||
var result = await cmd.ExecuteAsync(); |
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executionStart
/executionFinish
is already provided by result
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Yes, but finish time is a different one. CliWrap sets ExitTime
when the main process ends. When there are child processes attached to output, ExecuteAsync()
is blocked until all children are completed. In this test, we want to measure time when the ExecuteAsync()
was blocked for, so that we can verify whether it was waiting for child or not.
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Exit time is set when the child process exits:
CliWrap/CliWrap/Utils/ProcessEx.cs
Lines 47 to 51 in 1cfa50e
_nativeProcess.Exited += (_, _) => | |
{ | |
ExitTime = DateTimeOffset.Now; | |
_exitTcs.TrySetResult(null); | |
}; |
It shouldn't be affected by the exit condition you've added, since that only affects whether CliWrap waits for pipes to clear or not.
Because your var executionFinish = ...
statement appears right await cmd.ExecuteAsync()
, it's essentially the same (slightly later) timestamp as the one provided by ExecutionResult
.
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CliWrap's ExitTime is always the same no matter what ExitCondition
is set. So this test would basically always pass.
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I'm confused in that case. Wouldn't ExitCondition.ProcessExit
make the command finish earlier, assuming it spawns a grandchild process?
executionFinish | ||
.Subtract(executionStart) | ||
.Should() | ||
.BeGreaterThanOrEqualTo(TimeSpan.FromSeconds(3)); |
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Probably a more reliable way to test this would be to read the stdout. The sleep
command prints Done.
after it finishes, so you can use that to detect whether the grandchild process has finished or not.
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Unfortunately it's not possible. The main process is finished almost instantly, and there is nothing we can do to catch the output after that. We can handle the output and wait for for child process to be finished, but then it breaks the whole point of doing this test, where we are interested in specific scenario when parent triggers child and then dies instantly.
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I meant to test the current behavior (PipesClosed
), wouldn't Done
appear in the output since the command would only complete after the grandchild process exits?
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Only if we make main process to wait for the child. In the CliWrap.Tests.Dummy
I implemented run process
command that doesn't wait for the child, because this is the behavior that can't be handled currrently.
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In general it seems difficult to create a single test that works reliably on all environments including .NET framework and Linux. In Linux, we should somehow use nohup
and background processing with bash to reproduce the issue, because the dummy app can't reproduce it.
On .NET Framework those tests also fail, but I don't know why yet.
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I thought the issue is that, regardless of whether the child process waits for the grandchild or not, because the output streams are inherited and CliWrap waits for them to close, the command effectively finishes when all grandchildren exit.
I've implemented better solution in #243 |
Closes #241
Example usage:
There is no breaking change. Current implementations will get
true
by default and will go with old, standard flow.