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WebGL constants

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Complete set of constants as specified in the WebGL, WebGL2 and extension spec.

All constants have their original names prefixed with GL_ in order to namespace the constants and were directly ported from the documentation on the Mozilla Developer Network. In some cases the documentation describes duplicate cases such as UNSIGNED_BYTE as both a data type as well as a pixel type. For that reason I've decided to prefix each with their type resulting in GL_DATA_UNSIGNED_BYTE and GL_PIXEL_UNSIGNED_BYTE.

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My work is released under the MIT license.

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Complete set of constants as specified in the WebGL, WebGL2 and extension spec.

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