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Debugging and Diagnostics
Taiizor edited this page Dec 18, 2024
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1 revision
- Slow UUID generation
- High CPU usage
- Memory pressure
// Enable performance tracking
using System.Diagnostics;
var sw = Stopwatch.StartNew();
for (int i = 0; i < 1000000; i++)
{
var id = new UUID();
}
sw.Stop();
Console.WriteLine($"Time taken: {sw.ElapsedMilliseconds}ms");
- Use bulk generation for multiple UUIDs
- Implement object pooling for frequent operations
- Avoid unnecessary string conversions
- Duplicate UUIDs
- Race conditions
- Inconsistent behavior in multi-threaded scenarios
// Test thread safety
var ids = new ConcurrentBag<UUID>();
Parallel.For(0, 1000000, _ =>
{
ids.Add(new UUID());
});
// Check for duplicates
var duplicates = ids.GroupBy(x => x)
.Where(g => g.Count() > 1)
.Select(g => g.Key);
- Use the built-in thread-safe generation
- Avoid shared state modifications
- Implement proper synchronization when needed
- High memory usage
- Frequent garbage collection
- Out of memory exceptions
// Monitor memory usage
var before = GC.GetTotalMemory(true);
// Your UUID operations here
var after = GC.GetTotalMemory(true);
Console.WriteLine($"Memory used: {after - before} bytes");
- Use value type (struct) operations
- Implement array pooling for bulk operations
- Avoid unnecessary object creation
public static class UUIDProfiler
{
public static void ProfileGeneration(int count)
{
var sw = Stopwatch.StartNew();
for (int i = 0; i < count; i++)
{
var id = new UUID();
}
sw.Stop();
Console.WriteLine($"Generated {count:N0} UUIDs in {sw.ElapsedMilliseconds}ms");
Console.WriteLine($"Average time per UUID: {sw.ElapsedMilliseconds / (double)count}ms");
}
}
public static class UUIDMemoryAnalyzer
{
public static void AnalyzeMemoryUsage(int count)
{
GC.Collect();
var before = GC.GetTotalMemory(true);
var ids = new UUID[count];
for (int i = 0; i < count; i++)
{
ids[i] = new UUID();
}
var after = GC.GetTotalMemory(false);
Console.WriteLine($"Memory per UUID: {(after - before) / (double)count} bytes");
}
}
-
Performance Optimization
- Use appropriate string format methods
- Implement caching for frequently used UUIDs
- Avoid unnecessary conversions
-
Thread Safety
- Use thread-local storage when appropriate
- Implement proper synchronization
- Avoid shared state modifications
-
Memory Management
- Use value type operations
- Implement object pooling
- Avoid unnecessary allocations
public static class UUIDLogger
{
public static void LogOperation(Action operation, string operationName)
{
var sw = Stopwatch.StartNew();
try
{
operation();
sw.Stop();
Console.WriteLine($"{operationName} completed in {sw.ElapsedMilliseconds}ms");
}
catch (Exception ex)
{
Console.WriteLine($"Error in {operationName}: {ex.Message}");
throw;
}
}
}
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