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SteamKit 1.6.5

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@voided voided released this 17 Oct 21:16
· 2031 commits to master since this release
  • Added inventory service unified protobufs.
  • Added the ability to specify the client's prefered Cell ID in LogOnDetails.CellID. (pr #148)
  • KeyValue objects can now be serialized (both text and binary) to streams with SaveToStream.
  • Fixed an issue with CDNClient session initialization involving sessionid values.
  • Added setter for KeyValue's indexer operator.
  • Added ELeaderboardDisplayType and various leaderboard retrieval functions to SteamUserStats. (pr #153)
  • Implemented machine id support for logon for when the Steam servers inevitably require it. (pr #152)
  • Fixed case where logging on with a different account could lead to an anonymous logon instead. (bug #160)
  • SteamFriends.SetPersonaName now supports JobIDs and has a new associated callback: PersonaChangeCallback (Binary level breaking change)
  • Updated game-related GC messages and protobufs.