SteamKit 2.0.0-Alpha6
Pre-release
Pre-release
- The default
EClientPersonaStateFlags
are now defined bySteamConfiguration
. (#324) - Server List now treats TCP and UDP independently, even for the same server. If a server is not reachable on TCP, SteamKit will still attempt UDP and vice-versa. Additionally, if the
SteamConfiguration
permits both TCP and UDP, both can now be used (depending server ranking). #417 - Fixed exceptions when using WebSocket protocol (#420, #422)
- Fixed no callback being fired when calling
SteamUserStats.GetLeaderboardEntries
(#421)