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SteamKit 2.0.0-Alpha6

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@Netshroud Netshroud released this 02 Aug 12:26
  • The default EClientPersonaStateFlags are now defined by SteamConfiguration. (#324)
  • Server List now treats TCP and UDP independently, even for the same server. If a server is not reachable on TCP, SteamKit will still attempt UDP and vice-versa. Additionally, if the SteamConfiguration permits both TCP and UDP, both can now be used (depending server ranking). #417
  • Fixed exceptions when using WebSocket protocol (#420, #422)
  • Fixed no callback being fired when calling SteamUserStats.GetLeaderboardEntries (#421)