Releases: SpeedReflect/Binary
Releases · SpeedReflect/Binary
Binary - v2.8.3 Update Release
Binary - v2.8.3 Update Release
General
Public update release of the v2.8.3 build. Supports the following games:- Need for Speed: Underground 1
- Need for Speed: Underground 2
- Need for Speed: Most Wanted
- Need for Speed: Carbon
- Need for Speed: Prostreet
- Need for Speed: Undercover
Requirements
You have to install .NET Core Desktop Runtime 3.1 (x86) or higher in order to run the app. You have to install x86 version , not x64, in order to have the app working. Check the Readme.txt file for more details if you get any more errors.Changelog
- Fixed AcidEffect and AcidEmitter for Underground 2 support again...
- Added new dehashes car part attribute: LANGUAGEHASHABR.
- Added new command: import_all (imports all files from a folder specified).
- Added option to select resolution in which vector vinyls should be exported.
- Endscript lines that start with '{' and '}' are now ignored, too.
- Now you can "../" or "..\" prefixes to modder endscript directories to avoid specifying drives and full paths.
Binary - v2.8.0 Update Release
Binary - v2.8.0 Update Release
General
Public update release of the v2.8.0 build. Supports the following games:- Need for Speed: Underground 1
- Need for Speed: Underground 2
- Need for Speed: Most Wanted
- Need for Speed: Carbon
- Need for Speed: Prostreet
- Need for Speed: Undercover
Requirements
You have to install .NET Core Desktop Runtime 3.1 (x86) or higher in order to run the app. You have to install x86 version , not x64, in order to have the app working. Check the Readme.txt file for more details if you get any more errors.Changelog
- Added Undercover support (credit: nlgzrgn).
- Added TexturePages to all TPKBlocks.
- Added a menu option to install SpeedReflect ASI.
- Binary now throws errors when files fail to load or save.
- All export as Serialized now save data uncompressed.
- Added parallel loading and saving for files.
- Fixed AcidEmitter, AcidEffect for Underground 2 support.
- Fixed Material for Most Wanted support.
- Dehashed car part attribute: COMPLEXTARGET.
- Added Scroll settings for textures, ClassName and MipmapBiasInt.
- Added real time to status label showing when files were loaded/saved.
- Now copied DBModelCarPart is being displayed right under original one.
- STRBlocks now can be copied just like regular collections.
- Vector vinyls are now being exported in 4k resolution with correct stroke.
- LZCompressLib now supports RFPK compression type (credit: nlgzrgn).
Binary - v2.5.5 Update Release
General
Public update release of the v2.5.5 build. Supports the following games:- Need for Speed: Underground 1
- Need for Speed: Underground 2
- Need for Speed: Most Wanted
- Need for Speed: Carbon
- Need for Speed: Prostreet
Requirements
You have to install .NET Core Desktop Runtime 3.1 (x86) or higher in order to run the app. You have to install x86 version , not x64, in order to have the app working.Changelog
- Added Stream file support (works via commands below) | FOR EXPERTS ONLY, WIP AND DOES NOT GUARANTEE FINAL FILES WORKING.
- Added 'unpack_stream' command | FOR EXPERTS ONLY, WIP AND DOES NOT GUARANTEE FINAL FILES WORKING.
- Added 'pack_stream' command | FOR EXPERTS ONLY, WIP AND DOES NOT GUARANTEE FINAL FILES WORKING.
- Significantly improved memory management related to files containing textures, such as vinyls files.
- Endscript commands now can have whitespace and tabs around them for formatting purposes.
- Multiple of the car part attributes was dehashed: SPEECHCOLOUR, KITNOTNUMBER01-20, etc.
- Fixed RIGHT_SIDE_WINDOW naming to RIGHT_SIDE_MIRROR.
- Fixed exporting and importing of GCareerRaces, including endscript commands applying to them.
- Fixed readonly file issues with move command.
Binary - v2.4.0 Update Release
General
Public update release of the v2.4.0 build. Supports the following games:- Need for Speed: Underground 1
- Need for Speed: Underground 2
- Need for Speed: Most Wanted
- Need for Speed: Carbon
- Need for Speed: Prostreet
Requirements
You have to install .NET Core Desktop Runtime 3.1 (x86) or higher in order to run the app. You have to install x86 version , not x64, in order to have the app working.Changelog
- Added support for Need for Speed: Underground 1.
- Added support for MostWanted minimap files.
- Added Custom car part attribute for all modules.
- Added Find and Replace for all properties and nodes in CarPartsEditor.
- Added 'add_or_update_string' command.
- Added 'add_or_replace_texture' command.
- Added option to load new launcher when it was created.
- Bound values in Collisions are now unpacked to floats when editing.
- Fixed BinFile entry in Raider.
- Car parts in Carbon and Prostreet modules now have extra properties shown.
- PresetRides CollectionNames are now automatically uppercased.
- Fixed generation of in_career commands where a property is being set empty.
- Raider now supports entering strings without "0x" prefix.
Binary - v2.2.0 Update Release
General
Public update release of the v2.2.0 build. Supports the following games:- Need for Speed: Underground 2
- Need for Speed: Most Wanted
- Need for Speed: Carbon
- Need for Speed: Prostreet
Requirements
You have to install .NET Core Desktop Runtime 3.1 (x86) or higher in order to run the app. You have to install x86 version , not x64, in order to have the app working.Changelog
- Added 'unlock_memory' command.
- Added 'stop_errors' command.
- Added 'speedreflect' command.
- Improved endscript handling, now you can nest if/checkbox/combobox statement in any files.
- Added VectorVinyl support for Carbon and Prostreet modules.
- Added VectorVinyl editor.
- Added SpeedReflect.asi - script that unlocks several features of the game, including attaching custom .bin files, unlocking vector vinyl tables, and more features in other games. Use 'speedreflect' command to move it.
- Now when adding texture in Texture Editor CollectionName will automatically be written down to "Set CollectionName prompt" based on file's name.
- Removed password for "Modder" side of the tool.
- Made several fixes to GCareer collections in Underground2 module, mainly: GCareerRace, WorldShop, WorldChallenge.
- Added highlight of strings changed in string editor.
- Added node index displayed at the bottom status bar.
Binary - v2 Public Release
General
Public release of the second build. Supports the following games:- Need for Speed: Underground 2
- Need for Speed: Most Wanted
- Need for Speed: Carbon
- Need for Speed: Prostreet