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  • Electronic Arts Korea
  • Seoul
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  1. HongikFighters HongikFighters Public

    ν™μ΅λŒ€ν•™κ΅ μ„œμšΈμΊ νΌμŠ€ κ²Œμž„λ™μ•„λ¦¬ ExP Make μ—μ„œ 19λ…„ 5μ›” ν™μ΅λŒ€ν•™κ΅ λŒ€λ™μ œ μˆ˜μ΅μ‚¬μ—…μœΌλ‘œ κ°œλ°œν•œ 2Dκ²©νˆ¬κ²Œμž„ μž…λ‹ˆλ‹€.

    C# 5 1

  2. programming-game-ai-by-example programming-game-ai-by-example Public

    [programming-game-ai-by-example] using UnityEngine, C#

    C# 31 12

  3. how-much-did-i-get how-much-did-i-get Public

    "λͺ‡μž₯ μ…Œκ²Œμš”?" 2019λ…„ 6μ›” 21~22κ°„ μ§„ν–‰λ˜μ—ˆλ˜ ν™μ΅λŒ€ν•™κ΅ ExP ν•˜κ³„ κ²Œμž„μžΌμ—μ„œ NPCνŒ€μ΄ κ°œλ°œν•œ 집쀑λ ₯ ν–₯상 κΈ°λŠ₯μ„± κ²Œμž„ μž…λ‹ˆλ‹€.

    C#

  4. simple-Astar-algorithm simple-Astar-algorithm Public

    "수λͺ°μ§€κ΅¬" 에 μ‚¬μš©λœ simple A* μ•Œκ³ λ¦¬μ¦˜ μž…λ‹ˆλ‹€.

    C# 4