Skip to content

Scrawk/2D-Deformable-body-in-Unity

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

2D-Deformable-body-in-Unity

A 2D Deformable body simulation in Unity using FEM

This a port of the 2D FEM project by Miles Macklin found here from C++/OpenGL to C# Unity. The code is not that stable and the physics can break if pushed too far but its a nice introduction to deformable bodies using the Finite Element Method.

The original did also implement fracturing of the mesh but I have not fully ported that and probably wont. The project provides a few options to load the scene with various meshes and has some neat code that creates a mesh from a image.

There's a armadillo, bunny and a donut.

Armadillo

Bunny

There's also a few basic shapes created from code like a beam, torus and a random convex as shown below.

Randon Convex

And here's a GIF of the armadillo being thrown around.

Armadillo GIF

List of physics projects

Position-Based-Dynamics
PBD-Fluid-in-Unity
GPU-GEMS-NBody-Simulation
GPU-GEMS-2D-Fluid-Simulation
GPU-GEMS-3D-Fluid-Simulation
CyclonePhysicsEngine
2D-Deformable-body-in-Unity

Releases

No releases published

Packages

No packages published