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* New translations corelang.resx (German) * New translations lang.resx (Italian) * New translations corelang.resx (Italian) * New translations lang.resx (Italian) * New translations corelang.resx (Italian) * New translations lang.resx (Italian) * New translations lang.resx (Italian) * New translations lang.resx (German) * New Language Italian
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<!-- | ||
Microsoft ResX Schema | ||
Version 2.0 | ||
The primary goals of this format is to allow a simple XML format | ||
that is mostly human readable. The generation and parsing of the | ||
various data types are done through the TypeConverter classes | ||
associated with the data types. | ||
Example: | ||
... ado.net/XML headers & schema ... | ||
<resheader name="resmimetype">text/microsoft-resx</resheader> | ||
<resheader name="version">2.0</resheader> | ||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
<value>[base64 mime encoded serialized .NET Framework object]</value> | ||
</data> | ||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
<comment>This is a comment</comment> | ||
</data> | ||
There are any number of "resheader" rows that contain simple | ||
name/value pairs. | ||
Each data row contains a name, and value. The row also contains a | ||
type or mimetype. Type corresponds to a .NET class that support | ||
text/value conversion through the TypeConverter architecture. | ||
Classes that don't support this are serialized and stored with the | ||
mimetype set. | ||
The mimetype is used for serialized objects, and tells the | ||
ResXResourceReader how to depersist the object. This is currently not | ||
extensible. For a given mimetype the value must be set accordingly: | ||
Note - application/x-microsoft.net.object.binary.base64 is the format | ||
that the ResXResourceWriter will generate, however the reader can | ||
read any of the formats listed below. | ||
mimetype: application/x-microsoft.net.object.binary.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.soap.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
value : The object must be serialized into a byte array | ||
: using a System.ComponentModel.TypeConverter | ||
: and then encoded with base64 encoding. | ||
--> | ||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root"> | ||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0"/> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" use="required" type="xsd:string"/> | ||
<xsd:attribute name="type" type="xsd:string"/> | ||
<xsd:attribute name="mimetype" type="xsd:string"/> | ||
<xsd:attribute ref="xml:space"/> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string"/> | ||
<xsd:attribute name="name" type="xsd:string"/> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/> | ||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/> | ||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/> | ||
<xsd:attribute ref="xml:space"/> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="resheader"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required"/> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:choice> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<data name="GachaType_CharacterEventWarp" xml:space="preserve"> | ||
<value>Evocazione Evento Personaggio</value> | ||
</data> | ||
<data name="GachaType_CharacterEventWish" xml:space="preserve"> | ||
<value>Desiderio Evento Personaggio</value> | ||
</data> | ||
<data name="GachaType_CharacterEventWish_2" xml:space="preserve"> | ||
<value>Desiderio Evento Personaggio - 2</value> | ||
</data> | ||
<data name="GachaType_DepartureWarp" xml:space="preserve"> | ||
<value>Evocazioni per novizi</value> | ||
</data> | ||
<data name="GachaType_LightConeEventWarp" xml:space="preserve"> | ||
<value>Evocazione Evento Cono Stellare</value> | ||
</data> | ||
<data name="GachaType_NoviceWish" xml:space="preserve"> | ||
<value>Desideri per novizi</value> | ||
</data> | ||
<data name="GachaType_PermanentWish" xml:space="preserve"> | ||
<value>Desiderio Standard</value> | ||
</data> | ||
<data name="GachaType_StellarWarp" xml:space="preserve"> | ||
<value>Evocazione Stellare</value> | ||
</data> | ||
<data name="GachaType_WeaponEventWish" xml:space="preserve"> | ||
<value>Desiderio evento arma</value> | ||
</data> | ||
<data name="Gacha_CannotParseTheWarpRecordURL" xml:space="preserve"> | ||
<value>Impossibile analizzare l'URL registro evocazioni.</value> | ||
</data> | ||
<data name="Gacha_CannotParseTheWishRecordURL" xml:space="preserve"> | ||
<value>Impossibile analizzare l'URL registro dei desideri.</value> | ||
</data> | ||
<data name="PostType_Activity" xml:space="preserve"> | ||
<value>Eventi</value> | ||
</data> | ||
<data name="PostType_Announcement" xml:space="preserve"> | ||
<value>Notizie</value> | ||
</data> | ||
<data name="PostType_Information" xml:space="preserve"> | ||
<value>Info</value> | ||
</data> | ||
<data name="Game_GenshinImpact" xml:space="preserve"> | ||
<value>Genshin Impact</value> | ||
</data> | ||
<data name="Game_HonkaiStarRail" xml:space="preserve"> | ||
<value>Honkai: Star Rail</value> | ||
</data> | ||
<data name="Game_HonkaiImpact3rd" xml:space="preserve"> | ||
<value>Honkai Impact 3rd</value> | ||
</data> | ||
<data name="GameServer_ChinaServer" xml:space="preserve"> | ||
<value>Server Cinese</value> | ||
</data> | ||
<data name="GameServer_GlobalServer" xml:space="preserve"> | ||
<value>Server Globale</value> | ||
</data> | ||
<data name="GameServer_ChinaCloudServer" xml:space="preserve"> | ||
<value>Server Cloud Cinese</value> | ||
</data> | ||
<data name="GameServer_EuropeAmericasServers" xml:space="preserve"> | ||
<value>Server Americani ed Europeo</value> | ||
</data> | ||
<data name="GameServer_JapanServer" xml:space="preserve"> | ||
<value>Server Giapponese</value> | ||
</data> | ||
<data name="GameServer_KoreaServer" xml:space="preserve"> | ||
<value>Server Coreano</value> | ||
</data> | ||
<data name="GameServer_SEAServer" xml:space="preserve"> | ||
<value>Server Sud-Est Asiatico</value> | ||
<comment>Southeast Asia and Australia Server</comment> | ||
</data> | ||
<data name="GameServer_TraditionalChineseServer" xml:space="preserve"> | ||
<value>Server Cinese Tradizionale</value> | ||
</data> | ||
<data name="GenshinQueryType_GenesisCrystal" xml:space="preserve"> | ||
<value>Cristallo della genesi</value> | ||
</data> | ||
<data name="GenshinQueryType_Primogem" xml:space="preserve"> | ||
<value>Primogemme</value> | ||
</data> | ||
<data name="GenshinQueryType_OriginalResin" xml:space="preserve"> | ||
<value>Resina primordiale</value> | ||
</data> | ||
<data name="GenshinQueryType_Artifact" xml:space="preserve"> | ||
<value>Manufatti</value> | ||
</data> | ||
<data name="GenshinQueryType_Weapon" xml:space="preserve"> | ||
<value>Armi</value> | ||
</data> | ||
<data name="StarRailQueryType_StellarJade" xml:space="preserve"> | ||
<value>Giada Stellare</value> | ||
</data> | ||
<data name="StarRailQueryType_OneiricShared" xml:space="preserve"> | ||
<value>Frammento Onirico</value> | ||
</data> | ||
<data name="StarRailQueryType_Relic" xml:space="preserve"> | ||
<value>Reliquie</value> | ||
</data> | ||
<data name="StarRailQueryType_LightCone" xml:space="preserve"> | ||
<value>Cono Lucente</value> | ||
</data> | ||
<data name="StarRailQueryType_TrailblazePower" xml:space="preserve"> | ||
<value>Energia Pionieristica</value> | ||
</data> | ||
<data name="GameServer_BilibiliServer" xml:space="preserve"> | ||
<value>Server Bilibili</value> | ||
</data> | ||
<data name="GachaType_ChronicledWish" xml:space="preserve"> | ||
<value>Desiderio delle cronache</value> | ||
</data> | ||
</root> |
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