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JoystickDirectional
improvements. Now you can useAlignment
.JoystickAction
improvements. Now you can useAlignment
.PlayerControllerListener? observer
inJoystick
. If pass this param, the joystick will controll this observer and not the Component passed inplayer
param.PlayerControllerListener? observer
inKeyboard
. If pass this param, the keyboard will controll this observer and not the Component passed inplayer
param.BarLifeDrawPosition
. #515Breaking Changes:
BonfireWidget
expectList<PlayerController>? playerControllers
instead ofjoystick
. With this improvements is possible pass multi ways to control de player or any component that contains the mixinPlayerControllerListener
(useMovementByJoystick
to move automatic by PlayerController interactions). With this improvements it's possible create a local multiplayer.keyboardConfig
param fromBonfireWidget
. Now passKeyboard
instance inplayerControllers
.Example using joystick and keyboard: