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Rebalance Laser and Blaster weapons
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Pointedstick committed Mar 16, 2021
1 parent d9a9580 commit 9e174a0
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Showing 3 changed files with 60 additions and 62 deletions.
10 changes: 2 additions & 8 deletions data/human/fleets.txt
Original file line number Diff line number Diff line change
Expand Up @@ -883,18 +883,12 @@ fleet "Human Miners"
confusion 20
timid frugal mining harvests
variant 5
"Sparrow"
variant 1
"Sparrow (Miner)"
variant 5
"Fury"
variant 2
"Fury (Miner)"
variant 1
"Hawk"
variant 2
"Hawk (Miner)"
variant 1
"Headhunter"
variant 2
"Headhunter (Miner)"

fleet "Small Free Worlds"
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28 changes: 14 additions & 14 deletions data/human/variants.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1096,19 +1096,6 @@ ship "Fury" "Fury (Missile)"
"Hyperdrive"


ship "Fury" "Fury (Miner)"
outfits
"Heavy Laser" 2
"nGVF-CC Fuel Cell"
"Supercapacitor"
"D14-RN Shield Generator"
"Asteroid Scanner"
"X2700 Ion Thruster"
"X2200 Ion Steering"
"Hyperdrive"



ship "Gunboat" "Gunboat (Mark II)"
outfits
"Electron Beam" 2
Expand Down Expand Up @@ -1242,7 +1229,7 @@ ship "Hawk" "Hawk (Speedy)"

ship "Hawk" "Hawk (Miner)"
outfits
"Heavy Laser" 2
"Modified Blaster" 2
"S3 Thermionic"
"LP036a Battery Pack"
"D41-HY Shield Generator"
Expand Down Expand Up @@ -1979,6 +1966,19 @@ ship "Sparrow" "Sparrow (Gatling)"
"Hyperdrive"



ship "Sparrow" "Sparrow (Miner)"
outfits
"Energy Blaster" 2
"nGVF-AA Fuel Cell"
"LP036a Battery Pack"
"D14-RN Shield Generator"
"Chipmunk Plasma Thruster"
"Chipmunk Plasma Steering"
"Hyperdrive"



ship "Sparrow" "Sparrow (Patrol)"
outfits
"Beam Laser" 2
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84 changes: 44 additions & 40 deletions data/human/weapons.txt
Original file line number Diff line number Diff line change
Expand Up @@ -20,15 +20,15 @@ outfit "Energy Blaster"
sprite "projectile/blaster"
sound "blaster"
"hit effect" "blaster impact"
"inaccuracy" 3
"inaccuracy" 6
"velocity" 10.625
"lifetime" 48
"reload" 12
"firing energy" 9.6
"firing energy" 7
"firing heat" 30
"shield damage" 9.6
"hull damage" 6
description "Although not the most accurate or damaging of weapons, the Energy Blaster is popular because it is small enough to be installed on even the tiniest of ships. One blaster is not enough to do appreciable damage to anything larger than a fighter, but a ship equipped with several of them becomes a force to be reckoned with."
"shield damage" 8
"hull damage" 8
description "Although not the most accurate or damaging of weapons, the Energy Blaster remains popular because it is equally effective against shields and armor, and its size and power needs are so small that it can be installed on even the tiniest of ships. One blaster is not enough to do appreciable damage to anything larger than a fighter, but a ship equipped with many of them becomes a force to be reckoned with - though it may require supplemental cooling systems to avoid overheating in the middle of a fight."

outfit "Blaster Turret"
category "Turrets"
Expand All @@ -45,15 +45,15 @@ outfit "Blaster Turret"
"hardpoint offset" 9.
sound "blaster"
"hit effect" "blaster impact"
"inaccuracy" 3
"inaccuracy" 6
"turret turn" 3.7
"velocity" 10.625
"lifetime" 48
"reload" 6
"firing energy" 9.6
"firing energy" 7
"firing heat" 30
"shield damage" 9.6
"hull damage" 6
"shield damage" 8
"hull damage" 8
description "A Blaster Turret is a pair of Energy Blasters mounted on a rotating platform, allowing it to fire in any direction. Sophisticated software algorithms allow the turret to correct for a target's motion, making the Blaster Turret effective even against small, quickly moving fighters. Because it needs a special mounting point with a 360 degree field of view, not all ships are capable of being equipped with a turret."

outfit "Quad Blaster Turret"
Expand All @@ -71,15 +71,15 @@ outfit "Quad Blaster Turret"
"hardpoint offset" 9.
sound "blaster"
"hit effect" "blaster impact"
"inaccuracy" 3
"inaccuracy" 6
"turret turn" 3.2
"velocity" 10.625
"lifetime" 48
"reload" 3
"firing energy" 9.6
"firing energy" 7
"firing heat" 30
"shield damage" 9.6
"hull damage" 6
"shield damage" 8
"hull damage" 8
description "A Quad Blaster Turret carries four guns on a single turret mount, doubling the firepower of an ordinary Blaster Turret for ships with enough space to install one and energy to drive it."

effect "blaster impact"
Expand All @@ -103,14 +103,14 @@ outfit "Modified Blaster"
sprite "projectile/mod blaster"
sound "mod blaster"
"hit effect" "blaster impact"
"inaccuracy" 4
"inaccuracy" 8
"velocity" 10
"lifetime" 48
"reload" 12
"firing energy" 10.8
"firing energy" 10
"firing heat" 42
"shield damage" 12
"hull damage" 8
"shield damage" 10
"hull damage" 10
description "This is an Energy Blaster that has been tampered with to increase its power slightly, at the cost of reduced range and higher energy consumption. Modified Blasters also produce an extreme amount of heat when firing, increasing the risk that your ship will overheat."

outfit "Modified Blaster Turret"
Expand All @@ -128,15 +128,15 @@ outfit "Modified Blaster Turret"
"hardpoint offset" 9.
sound "mod blaster"
"hit effect" "blaster impact"
"inaccuracy" 4
"inaccuracy" 8
"turret turn" 3.5
"velocity" 10
"lifetime" 48
"reload" 6
"firing energy" 10.8
"firing energy" 10
"firing heat" 42
"shield damage" 12
"hull damage" 8
"shield damage" 10
"hull damage" 10
description "This is a turreted version of the Modified Blaster, which is an Energy Blaster modified for greater power at the cost of higher energy consumption and heat. These turrets are popular with pirates and others who are trying to cram as much firepower into their ships as possible."


Expand All @@ -157,11 +157,12 @@ outfit "Beam Laser"
"velocity" 300
"lifetime" 1
"reload" 1
"firing energy" .5
"firing energy" .75
"firing heat" 1.2
"shield damage" 1
"hull damage" 1.3
description "In the early part of the space era, the settlements in the region of space known as the Deep developed in relative isolation from the rest of human space. One result of that isolation is that their weapons technology mostly uses beam weapons, instead of the energy projectile weapons that are more common elsewhere."
"shield damage" 1.3
"hull damage" .4
description "In the early part of the space era, the settlements in the region of space known as the Deep developed in relative isolation from the rest of human space. One result of that isolation is that their weapons technology mostly uses beam weapons, instead of the energy projectile weapons that are more common elsewhere. Like most examples of Deep technology, these weapons are extremely efficient, though power-hungry."
description " Laser weapons do a great deal of damage to shields, but they are practically useless against armor."

outfit "Laser Turret"
category "Turrets"
Expand All @@ -184,11 +185,12 @@ outfit "Laser Turret"
"velocity" 300
"lifetime" 1
"reload" 1
"firing energy" 1
"firing energy" 1.5
"firing heat" 2.4
"shield damage" 2
"hull damage" 2.6
"shield damage" 2.6
"hull damage" .8
description "Laser Turrets are hated by fighter pilots because it is nearly impossible to dodge them once you are within their reach. This turret carries a pair of lasers and can swivel almost instantly to fire on new targets as they approach. Laser Turrets are especially useful when mounted on slow-moving freighters to fend off packs of small pirate vessels."
description " Laser weapons do a great deal of damage to shields, but they are practically useless against armor."

effect "beam laser impact"
sprite "effect/laser impact"
Expand Down Expand Up @@ -217,11 +219,12 @@ outfit "Heavy Laser"
"velocity" 400
"lifetime" 1
"reload" 1
"firing energy" 1
"firing energy" 1.5
"firing heat" 2.1
"shield damage" 1.7
"hull damage" 2.4
"shield damage" 2.2
"hull damage" .7
description "The Heavy Laser is an upgraded Beam Laser with a significantly longer range and higher power. It is mostly intended for larger ships, where energy and space are plentiful, but some pilots consider a single Heavy Laser to be a worthwhile alternative to a pair of Beam Lasers, because the longer range makes up for the fact that it does not quite deal twice as much damage."
description " Laser weapons do a great deal of damage to shields, but they are practically useless against armor."

outfit "Heavy Laser Turret"
category "Turrets"
Expand All @@ -244,11 +247,12 @@ outfit "Heavy Laser Turret"
"velocity" 400
"lifetime" 1
"reload" 1
"firing energy" 2
"firing energy" 3.0
"firing heat" 4.2
"shield damage" 3.4
"hull damage" 4.8
"shield damage" 4.4
"hull damage" 1.4
description "For ships with enough space to install one, the Heavy Laser Turret is a powerful weapon, equally useful for driving off fighters and for bombarding larger targets with continuous fire without having to worry about pointing your ship in the right direction."
description " Laser weapons do a great deal of damage to shields, but they are practically useless against armor."

effect "heavy laser impact"
sprite "effect/heavy laser impact"
Expand Down Expand Up @@ -278,10 +282,10 @@ outfit "Electron Beam"
"velocity" 450
"lifetime" 1
"reload" 1
"firing energy" 1.5
"firing energy" 2.25
"firing heat" 2.7
"shield damage" 2.4
"hull damage" 3.3
"shield damage" 3.1
"hull damage" 1.0
description "The Electron Beam is a recent development by the Deep Sky labs, a more powerful weapon with a design similar to their perennially popular laser guns."

outfit "Electron Turret"
Expand All @@ -305,10 +309,10 @@ outfit "Electron Turret"
"velocity" 450
"lifetime" 1
"reload" 1
"firing energy" 3.0
"firing energy" 4.5
"firing heat" 5.4
"shield damage" 4.8
"hull damage" 6.6
"shield damage" 6.2
"hull damage" 2.0
description "This turret places two of Deep Sky's recently developed electron beam weapons onto a rotating turret, providing unsurpassed accuracy and power for shooting down fast-moving targets."

effect "electron impact"
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