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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" | ||
xmlns:options="http://schemas.microsoft.com/winfx/2006/xaml/presentation/options" | ||
xmlns:system="clr-namespace:System;assembly=mscorlib"> | ||
<system:Int32 x:Key="Theme.SchemaVersion">1</system:Int32> | ||
<!-- EDIT THEME HERE--> | ||
<!-- A version number you can use to update your theme --> | ||
<system:Int32 x:Key="Theme.Version">1</system:Int32> | ||
<!-- Theme File Name Convention is Theme+YourThemeName+Dark/Light (e.g. ThemeOceanLight) --> | ||
<system:String x:Key="Theme.Name">ThemeChristmasDark</system:String> | ||
<!-- Ideally your GitHub Username --> | ||
<system:String x:Key="Theme.Author">Phalcode</system:String> | ||
<!-- Describe this theme --> | ||
<system:String x:Key="Theme.Description">Celebrate a cozy and festive Christmas with us. We ho-ho-hope you love it!</system:String> | ||
<!-- How the theme will be shown in UI --> | ||
<system:String x:Key="Theme.DisplayName">Christmas (Dark)</system:String> | ||
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<!-- Text Color | On Realtime-Colors this is "Text" --> | ||
<Color x:Key="GameVault.Colors.Foreground">#FFFFFFFF</Color> | ||
<!-- Text Color on top of Primary Color --> | ||
<Color x:Key="GameVault.Colors.Foreground2">#FFFFFFFF</Color> | ||
<!-- Background Color (The one that takes most background space) | On Realtime-Colors this is | ||
"Background" --> | ||
<Color x:Key="GameVault.Colors.Background">#FF0C1600</Color> | ||
<!-- Background Color (for cards and layouts) | On Realtime-Colors this is "Secondary" --> | ||
<Color x:Key="GameVault.Colors.Background2">#FF550000</Color> | ||
<!-- Primary / Accent Color | On Realtime-Colors this is "Primary" --> | ||
<Color x:Key="GameVault.Colors.Accent">#FF005508</Color> | ||
<!-- Primary Accent Color with 60% Opacity --> | ||
<Color x:Key="GameVault.Colors.Accent2">#99005508</Color> | ||
<!-- Primary Accent Color with 40% Opacity --> | ||
<Color x:Key="GameVault.Colors.Accent3">#66005508</Color> | ||
<!-- Primary Accent Color with 20% Opacity --> | ||
<Color x:Key="GameVault.Colors.Accent4">#33005508</Color> | ||
<!-- Border Colors | On Realtime-Colors this is "Accent" --> | ||
<Color x:Key="GameVault.Colors.Border">#FFB39800</Color> | ||
<!-- Blur Overlay Color | Usually White for Light Themes and Black for Dark Themes --> | ||
<Color x:Key="GameVault.Colors.Blur">#00000000</Color> | ||
</ResourceDictionary> |
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