Fix #2287: Sound not disabled when starting without focus #21777
+2
−1
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For #2287
Defer calling
PlayTitleMusic()
the first time when OpenRCT2 starts until after SDL events have been polled. This allows the code to process focus events to mute the audio before the title music starts playing.This slightly changes the current behavior in that the music no longer starts right when the window is created but about when the game starts rendering (about 1 second later on my machine).