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Demo code that implements a WebGL renderer for the browser using Swift and WebAssembly

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MaxDesiatov/EuclidWebGLDemo

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EuclidWebGLDemo

Demo code that implements a WebGL renderer (via WebAPIKit) for Euclid 3D geometry.

Doesn't render much more than a single square for now. The plan is to follow WebGL2 Fundamentals to render more complex scene graphs with WebGL.

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Demo code that implements a WebGL renderer for the browser using Swift and WebAssembly

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