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Constraint based sudoku solver using backtracking visualized in Unity

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ConstraintBasedSudokuSolver

Final Project for KSU CS-44201

Abstract:

Our AI project will focus on an AI solving a game of Sudoku. The purpose of our project is to show what we have learned about Constraint-based solution AI’s. In our project we will use C# as the programming language for the brains of the AI. To show our data visually we will use Unity which is also C# based but allows us to make a more visually appealing UI. At the end of our project we will have an AI built in C# that solves a Sudoku game in the most efficient way as well as the ability to see any data it collects.

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Constraint based sudoku solver using backtracking visualized in Unity

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