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Brogue Fork that combines the best of 1.7.4 and 1.7.5

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MMarki/teaBrogue

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teaBrogue

teaBrogue is a 1.7.5 brogue mod that reintroduces allies, along with a host of other minor balance changes. It's meant to be a small mod, more on the order of Brogue+ for 1.7.4 than something massive like gBrogue.

Ally frequency has been nerfed from 1.7.4, some items and monsters have been rebalanced, and all applicable web-brogue fixes have been applied. The game plays like a mix of 1.7.4 and 1.7.5 - it's a little easier than 1.7.5. I wanted to create something that respects the intricate systems and tactical play of brogue, but was a little less punishing. If web-fixed Brogue is a 8/10 on the difficulty scale, I'm shooting for a 7/10 here. It's a good place for beginners to start experimenting with Brogue and for experienced 1.7.5 players who miss allies.


New features:

  • Allies
    • Kept the 1.7.5 Wand of Empowerment nerf
    • Kept the 1.7.5 Wand of empowerment drop frequency in item rooms (very low)
    • However, Adventurer starts game with a Wand of Empowerment with one charge
    • Kept the 1.7.5 changes to Ogre and Naga captive frequency
    • Reverted all other ally room requencies to match 1.7.4
  • Item Frequency
    • Teleportation scrolls are slightly more common
    • Hallucination potions are slightly less common
    • Detect Magic Potion is slightly more common
  • Staff of Poison Buff
    • Staff of Poison should be competitive with Staff of Fire or Lightning
    • Staff of Poison now poisons monters for less time, but deals two damage per turn.
  • Monster Nerfs
    • Removed spear attack from goblin conjurer.
      • All other goblins still have spear attack.
      • Goblin conjurer can still do a sword attack
    • Reduced centipede health, and duration of weakened status
    • Slightly reduced Eel health and Zombie healthy
  • New Food
    • Added a new food type: cloves of garlic
    • I'd like to add more food types in the future.
  • New Monster
    • Honeybee swarm, a low-hp flying, poison monster found in groups
  • You now drop any item while swimming one once every three turns instead of once every two
    • Going into the water should still be an interesting tactical choice, but it should be a little less annoying now

Special Thanks:

Thanks to Pender for making Brogue, to Kip Raske of web-brogue for the 1.7.5 bug fixes, and to Brian Bleakley for some Brogue+ UI improvements

Also, thanks to anyone who gives the game a try and provides feedback.

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Brogue Fork that combines the best of 1.7.4 and 1.7.5

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