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Bump package version, run code cleanup
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using System.IO; | ||
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namespace MuseDashModToolsUI.Extensions; | ||
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public static class StreamReaderExtensions | ||
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134 changes: 67 additions & 67 deletions
134
UI/Localization/ModDescription/Resources_ModDescription.de.resx
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns="" id="root"> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns="" id="root"> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
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</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>1.3</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>1.3</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 | ||
</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 | ||
</value> | ||
</resheader> | ||
<data name="Accuracy Indicator" xml:space="preserve"> | ||
</resheader> | ||
<data name="Accuracy Indicator" xml:space="preserve"> | ||
<value>Adds a more exact accuracy indicator on the bottom of the screen.\nAlso displays average accuracy in milliseconds at the end of the level.</value> | ||
</data> | ||
<data name="AccuracyDisplay" xml:space="preserve"> | ||
<data name="AccuracyDisplay" xml:space="preserve"> | ||
<value>A live accuracy display for your viewing pleasure.</value> | ||
</data> | ||
<data name="Alt Tab Mute" xml:space="preserve"> | ||
<data name="Alt Tab Mute" xml:space="preserve"> | ||
<value>Mutes the game when it's not focused.</value> | ||
</data> | ||
<data name="AlwaysAprilFool" xml:space="preserve"> | ||
<data name="AlwaysAprilFool" xml:space="preserve"> | ||
<value>Boss always shoot pigeon and tutorial is always april fool's, activate good tek hidden</value> | ||
</data> | ||
<data name="AlwaysBadApple" xml:space="preserve"> | ||
<data name="AlwaysBadApple" xml:space="preserve"> | ||
<value>A mod which changes the background and character etc into black and white in tohou scene</value> | ||
</data> | ||
<data name="AlwaysPigeons" xml:space="preserve"> | ||
<data name="AlwaysPigeons" xml:space="preserve"> | ||
<value>Boss always shoot pigeon, do not use AlwaysAprilFool at the same time</value> | ||
</data> | ||
<data name="BestCombinationSuggest" xml:space="preserve"> | ||
<data name="BestCombinationSuggest" xml:space="preserve"> | ||
<value>Displays the best character combination for a level in the pause screen\nThe character combo displayed is usually correct, but don't put your blind faith in it\nWhen in doubt, refer to CharacterScoreboard</value> | ||
</data> | ||
<data name="BPMDisplay" xml:space="preserve"> | ||
<data name="BPMDisplay" xml:space="preserve"> | ||
<value>A mod which displays the BPM info above level designer on preparation screen</value> | ||
</data> | ||
<data name="CharacterRandomizer" xml:space="preserve"> | ||
<data name="CharacterRandomizer" xml:space="preserve"> | ||
<value>Everytime you play a chart, a random character combination will be selected</value> | ||
</data> | ||
<data name="CharacterScoreboard" xml:space="preserve"> | ||
<data name="CharacterScoreboard" xml:space="preserve"> | ||
<value>Displays which character a specific score was achieved with on the leaderboard (OCS)\nIt can also display your own local scores (LCS)</value> | ||
</data> | ||
<data name="ChartDeleter" xml:space="preserve"> | ||
<data name="ChartDeleter" xml:space="preserve"> | ||
<value>Allows you to queue custom charts to be deleted or moved when you exit the game.</value> | ||
</data> | ||
<data name="ChartReview" xml:space="preserve"> | ||
<data name="ChartReview" xml:space="preserve"> | ||
<value>Automatically selects sleepwalker, sets offset to 0, sets fever to manual, disables certain UI elements.\nCan be toggled on/off while in-game</value> | ||
</data> | ||
<data name="ChineseMode" xml:space="preserve"> | ||
<data name="ChineseMode" xml:space="preserve"> | ||
<value>Censores certain aspects of the game (Characters, illustrations, etc)</value> | ||
</data> | ||
<data name="Cinema" xml:space="preserve"> | ||
<data name="Cinema" xml:space="preserve"> | ||
<value>The mod that allows you to see video backgrounds in custom charts</value> | ||
</data> | ||
<data name="CustomAlbums" xml:space="preserve"> | ||
<data name="CustomAlbums" xml:space="preserve"> | ||
<value>The mod that allows you to load in custom charts</value> | ||
</data> | ||
<data name="CustomAnchorSupport" xml:space="preserve"> | ||
<data name="CustomAnchorSupport" xml:space="preserve"> | ||
<value>Allows you to use add the streamer tag in your info.json to mark a song as copyright-free\n(for use with streamer mode)</value> | ||
</data> | ||
<data name="CustomBGBrightness" xml:space="preserve"> | ||
<data name="CustomBGBrightness" xml:space="preserve"> | ||
<value>Allows you to adjust background brightness lower than 40%</value> | ||
</data> | ||
<data name="CustomHitSound" xml:space="preserve"> | ||
<data name="CustomHitSound" xml:space="preserve"> | ||
<value>Allows you to make custom hit sound\nDetailed instructions on github readme</value> | ||
</data> | ||
<data name="CustomLoadingScreens" xml:space="preserve"> | ||
<data name="CustomLoadingScreens" xml:space="preserve"> | ||
<value>Allows you to add custom loading screens (CustomLoadingScreens folder)\nAlso allows you to add custom loading screen messages (UserData/CustomLoadingScreens.cfg)\nMessages can be paired with an image, or be left as random</value> | ||
</data> | ||
<data name="CustomResolution" xml:space="preserve"> | ||
<data name="CustomResolution" xml:space="preserve"> | ||
<value>Adds a Custom option in resolution settings, which can be changed in the config</value> | ||
</data> | ||
<data name="EffectDisable" xml:space="preserve"> | ||
<data name="EffectDisable" xml:space="preserve"> | ||
<value>Disables some in-game effects</value> | ||
</data> | ||
<data name="FavGirl" xml:space="preserve"> | ||
<data name="FavGirl" xml:space="preserve"> | ||
<value>Allows you to favorite characters and elfins\nThis will make you look like that character even if another character is selected.\nYou will have the abilities of the selected character & your plays will be submitted as such</value> | ||
</data> | ||
<data name="FC AP indicator" xml:space="preserve"> | ||
<data name="FC AP indicator" xml:space="preserve"> | ||
<value>Tells you whether you're on All Perfect/Full Combo pace, and displays the number of misses/greats</value> | ||
</data> | ||
<data name="FeverEffectDisable" xml:space="preserve"> | ||
<data name="FeverEffectDisable" xml:space="preserve"> | ||
<value>Disables the fever background effect</value> | ||
</data> | ||
<data name="Headquarters" xml:space="preserve"> | ||
<data name="Headquarters" xml:space="preserve"> | ||
<value>Allows you to submit scores on custom charts obtained from the MDMC website</value> | ||
</data> | ||
<data name="HiddenQoL" xml:space="preserve"> | ||
<data name="HiddenQoL" xml:space="preserve"> | ||
<value>Adds a button to always show hidden difficulties.\nE.g. you don't need to spam click and such to unlock them before playing</value> | ||
</data> | ||
<data name="IntroSkip" xml:space="preserve"> | ||
<data name="IntroSkip" xml:space="preserve"> | ||
<value>Skips the "PeroPero HasuHasu" and the opening scene.</value> | ||
</data> | ||
<data name="KeybindManager" xml:space="preserve"> | ||
<data name="KeybindManager" xml:space="preserve"> | ||
<value>A library for other mods to parse and listen to keybinds</value> | ||
</data> | ||
<data name="LocalizeLib" xml:space="preserve"> | ||
<data name="LocalizeLib" xml:space="preserve"> | ||
<value>A library for other mods to localize text</value> | ||
</data> | ||
<data name="MDRPC" xml:space="preserve"> | ||
<data name="MDRPC" xml:space="preserve"> | ||
<value>Muse Dash Rich Presence, which is exactly what it says it is.</value> | ||
</data> | ||
<data name="ModManager" xml:space="preserve"> | ||
<data name="ModManager" xml:space="preserve"> | ||
<value>Allows you to disable & delete mods while in-game.</value> | ||
</data> | ||
<data name="Muse Dash Mirror" xml:space="preserve"> | ||
<data name="Muse Dash Mirror" xml:space="preserve"> | ||
<value>A library that makes it easier to access PlayerData, BattleComponents info and create UI elements.\nThis mod does nothing by itself.</value> | ||
</data> | ||
<data name="MuseDashModTools" xml:space="preserve"> | ||
<data name="MuseDashModTools" xml:space="preserve"> | ||
<value>Automatically detects and logs available mod updates.</value> | ||
</data> | ||
<data name="NoAutoPause" xml:space="preserve"> | ||
<data name="NoAutoPause" xml:space="preserve"> | ||
<value>Prevents the game from automatically pausing when the game loses focus.</value> | ||
</data> | ||
<data name="NoLevelUpAnimations" xml:space="preserve"> | ||
<data name="NoLevelUpAnimations" xml:space="preserve"> | ||
<value>Level up animations take ages;\nLet's skip them.</value> | ||
</data> | ||
<data name="PerfectDisable" xml:space="preserve"> | ||
<data name="PerfectDisable" xml:space="preserve"> | ||
<value>Allows you to disable the judgements in-game.\n(example: show early/late perfects but not pure perfects)\nInspired by ADOFAI Tweaks</value> | ||
</data> | ||
<data name="PopupLib" xml:space="preserve"> | ||
<data name="PopupLib" xml:space="preserve"> | ||
<value>A library for other mods to manage popups and windows</value> | ||
</data> | ||
<data name="PreventLowAcc" xml:space="preserve"> | ||
<data name="PreventLowAcc" xml:space="preserve"> | ||
<value>A mod that that allows let's you prevent a score from uploading,\nand still be able to take a screenshot.</value> | ||
</data> | ||
<data name="QuickRestart" xml:space="preserve"> | ||
<data name="QuickRestart" xml:space="preserve"> | ||
<value>Allows you to use Delete to instantly leave a chart & Allows you to use Backspace to instantly restart a chart\nUpdate now allows you to set custom keybinds.</value> | ||
</data> | ||
<data name="QuickSwitchCombination" xml:space="preserve"> | ||
<data name="QuickSwitchCombination" xml:space="preserve"> | ||
<value>Allows you to set keybinds to quickly change your characters.\nNow has an in-game menu to add keybinds</value> | ||
</data> | ||
<data name="SceneEggs" xml:space="preserve"> | ||
<data name="SceneEggs" xml:space="preserve"> | ||
<value>Makes it possible for customs to use certain background decorations that the default charts use.</value> | ||
</data> | ||
<data name="Scoreboard characters and elfins" xml:space="preserve"> | ||
<data name="Scoreboard characters and elfins" xml:space="preserve"> | ||
<value>Similar to CharacterScoreboard, however, it instead adds icon clickable icon representations,\nwhich automatically switches to the character combo when clicked.</value> | ||
</data> | ||
<data name="ScrollSpeed" xml:space="preserve"> | ||
<data name="ScrollSpeed" xml:space="preserve"> | ||
<value>Allows charters (not players) to set custom scroll speeds.\nIt's completely up to you whether you wanna use this, most charters don't use it though.</value> | ||
</data> | ||
<data name="SearchPlusPlus" xml:space="preserve"> | ||
<data name="SearchPlusPlus" xml:space="preserve"> | ||
<value>Displays the title, artist, and difficulty of the song in the top-right corner during play.</value> | ||
</data> | ||
<data name="Song Desc" xml:space="preserve"> | ||
<data name="Song Desc" xml:space="preserve"> | ||
<value>An extension to SearchPlusPlus, allowing you to create folders\nand search for songs in said folders.</value> | ||
</data> | ||
<data name="Search++ Folder Tag" xml:space="preserve"> | ||
<data name="Search++ Folder Tag" xml:space="preserve"> | ||
<value>Any search feature you will ever need (probably).\nCheck the homepage or in-game forum for more info.</value> | ||
</data> | ||
<data name="StricterJudge" xml:space="preserve"> | ||
<data name="StricterJudge" xml:space="preserve"> | ||
<value>A mod which changes the judgement window and make the game harder\nYou can manually change the judgement range in Stricter Judge.cfg</value> | ||
</data> | ||
<data name="True rank for 999+" xml:space="preserve"> | ||
<data name="True rank for 999+" xml:space="preserve"> | ||
<value>Displays actual ranking instead of "999+" for ranks 1000 to 2000</value> | ||
</data> | ||
<data name="UI Disable" xml:space="preserve"> | ||
<data name="UI Disable" xml:space="preserve"> | ||
<value>Allows you to disable certain visual aspects of the game (example: hit circles)</value> | ||
</data> | ||
<data name="UltraInstinctSleepwalking" xml:space="preserve"> | ||
<data name="UltraInstinctSleepwalking" xml:space="preserve"> | ||
<value>Makes Sleepwalker Rin do mashers at max speed instead of the normal slow speed.</value> | ||
</data> | ||
<data name="UnlockAll2" xml:space="preserve"> | ||
<data name="UnlockAll2" xml:space="preserve"> | ||
<value>An alternative to UnlockAll.\nMaster's stay unlocked only for as long as the mod is installed.</value> | ||
</data> | ||
<data name="VictoryScreenSwitcher" xml:space="preserve"> | ||
<data name="VictoryScreenSwitcher" xml:space="preserve"> | ||
<value>Allows you to switch victory screen in the settings menu either to DJMAX or Arknights. Swaps original screen with arknights/djmax and vise versa.</value> | ||
</data> | ||
</root> |
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