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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,27 @@ | ||
using HarmonyLib; | ||
using Il2CppGameLogic; | ||
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||
namespace CustomAlbums.Patches | ||
{ | ||
internal class MikuSceneSupportPatch | ||
{ | ||
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/// <summary> | ||
/// Fixes the purple background issue when using the BMS ID "1X" to switch to the Miku scene. | ||
/// </summary> | ||
[HarmonyPatch(typeof(GameMusicScene), nameof(GameMusicScene.SceneFestival))] | ||
internal class MikuFixPatch | ||
{ | ||
private static void Finalizer(string sceneFestivalName, ref string __result) | ||
{ | ||
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if (sceneFestivalName.AsSpan(6).Length <= 2 || | ||
!int.TryParse(sceneFestivalName.AsSpan(6).ToString(), out var sceneIndex)) return; | ||
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// For some reason, scene change 1X sets scene to scene_010, which is invalid | ||
// Just trim off "scene_" and parse the numbers after the underscore to int again to get 10 instead of 010 | ||
__result = $"scene_{sceneIndex}"; | ||
} | ||
} | ||
} | ||
} |
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