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Generate autoplay input frames instead of force perfect judgements #130
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LumpBloom7
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Now the tests are kinda fucky, since nested objects don't really know about the "fake auto"
No more faking touch for Sen and Mai either. ;) Some inaccuracies here and there, and the AutoTouch bindable haven't been removed yet, but at least we know this works
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Autoplay previously set a flag to make notes automatically apply a result to themselves after
StartTime
. Now Autoplay will generate input frames to mimic human playback.With this, autoplay in certain maps when experiments will seem... "odd", due to map quirks. Might keep this autoplay "flaw" to help with mapping as it will serve as a good indicator of whether a map can be 100% completed by a human.
Also in this PR, touch points are now visualized on the playfield, allowing autoplay touch input to actually be visible by players.
This autoplay in action: https://youtu.be/dgLROD6H_NQ
The touch points: