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The BuildAddressablesEditorWindow cl...
The BuildAddressablesEditorWindow class streamlines Unity Addressable Assets building in the Editor, providing a shortcut (Alt+ B) under "Tools." It automates asset cleanup, initiates the build, and logs success/errors, enhancing the efficiency of the Addressable Assets build process. 1public class BuildAddressablesEditorWindow: EditorWindow
2{
3[MenuItem("Tools/BuildAddressable &b")]
4public static void BuildAndRun()
5{
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FindReference
FindReference Public"Find Reference" is a robust Unity tool facilitating efficient asset management. It tracks dependencies, detects duplicates, and optimizes asset usage, enhancing project organization and reducing b…
C# 1
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