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Getting Started

npm run dev
# or
yarn dev
# or
pnpm dev

Ubiquitous language

Object - threats, missiles, buildings

MovingObject - threats, missiles

NotMovingObject - buildings

Effectors - video with animation of something, like: explosion, launch of rocket, etc...

To Do

  • add variations of Objects images in webp format with ( max 20kb )

  • add variations of Effectors in webm format ( with max 200kb )

  • add health for Objects

  • add damage for MovingObjects

Soon will become task

this is a section in which I provide all the future tasks that will be added in "To Do" section but in a more detailed version.

  • add gravity
  • create a function to calculate the intercept point for a moving missile ( in a linear function with same speed )
  • create a radar service to identify threats and defend missiles.
  • create a launcher from which all rockets will shoot

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