Tools for managing the RuneScape indexed filestore used for RuneJS.
Holds miscellaneous binary files that don't fit into other filestores, including the game client title screen background image.
BinaryStore
files are all named with their extensions included, if applicable.
The ConfigStore
contains various archives holding configuration files:
ItemStore
holds files with game item data relevant to the game client.
NpcStore
files work similarly to ItemStore
, but contain game NPC information instead.
ObjectStore
files contain game object details.
The SoundStore
contains various .wav
files for game sounds.
The SoundStore
contains .ogg
files for various minor game songs; level up songs, quest completion jingle, etc.
MusicStore
contains a list of .mid
MIDI song files used to play game songs with a MIDI player.
Most MIDI files within the store have specific names that match the name of that song.
RegionStore
files contain map tile and landscape object definitions for all game map regions.
These files are named with the format m{regionX}_{regionY}
for map tile files and l{regionX}_{regionY}
for landscape object files.
ModelStore
contains information about individual game model files along with several rendering helper methods for implementing applications.
SpriteStore
files are either single sprite/image, or archives of related game sprites. Files returned are of type SpritePack
, which will contain one or more Sprite
objects with indexed pixel data that can be converted directly to PNG format or base64 encoded via the included API.
WidgetStore
files hold details on every different game interface widget that is available. Placement, type, options, sprites used, etc.