Fix crash regarding nil value for job_heat #955
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Fix implemented and orientated by "Shaklin" in the "Show Contract XP" mod imported to counter a crash with custom maps.
Description
The only actual change is before directly getting the 'heat to experience' value, a check is done to verify if the 'job heat' value is nil or not; if it is nil, it's value is substituted to "0" to fix this crash that happens in: "[string "lib/managers/jobmanager.lua"]:502: attempt to compare nil with number". This fix fixes any problems with custom heists of any sorts and any kind of heist XP calculation.
Fixes # #952
Type of change
How Has This Been Tested?
Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration
Game is running in the newest version with two custom maps (Enemy Spawner & Greenscreen) localized in "Custom Heists" and "Events" tab
Before Fix
After Fix
Checklist: