An isometric tower defence game made in LÖVE with Lua. It supports Mac OS, Windows, iOS and Android (very much cross-platform). The goal of the game is to survive as long as possible by saving the princess, making it an endless Tower Defence game. Gold carries over from level to level, as such it pays off to save gold one level, to get a headstart in the next. Maps are randomly generated and so are the waves which you will fight!
This is VERY much still in development, but below are some images giving you an idea of the art. The content of this repository does not contain images for the project, only the source code.
See the Projects tab for info on how far the project has come.
I also wrote a guide on how to do the rendering of isometric tiles in LÖVE. You can read the guide here. Rendering tile-based isometric maps in LÖVE2D