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Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).

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JustInvoke/Rigidbody-Smooth-Follow

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Rigidbody Smooth Follow

Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).

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Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody interpolation).

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