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Vulkaning

Some projects that i wanted to implement fully from scratch with vulkan hpp and sdl3. Those projects include:

  1. Slime simulation Slimey
  2. Water water_rendering

How to build:

Windows and Visual Studio

  1. Clone or download the project sources
git clone --recurse-submodules https://github.com/HowdareyouBass/Vulkaning.git
  1. Download CMake
  2. Run the following commands from command prompt
mkdir build
cd build
cmake -G "Visual Studio 17 2022" -DCMAKE_BUILD_TYPE=Release .. 

This will generate Visual Studio solution file. Didn't test it though.

Linux

To build the project on linux you need to install CMake and C++ 20 compiler such as gcc or clang. To clone and build the project run the following commands:

git clone --recurse-submodules https://github.com/HowdareyouBass/Vulkaning.git
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
make

To run the project:

cd ..
./build/src/vulkaning

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Some projects that i wanted to implement fully from scratch with vulkan hpp and sdl3.

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