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Heaps 1.6.0

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@ncannasse ncannasse released this 09 Mar 14:34
· 2120 commits to master since this release

Install with haxelib install heaps

2D:

  • added DomKit support
  • added h2d.Camera
  • review h2d filters wrt alpha handling
  • added h2d.Flow.layout
  • support for SDF fonts
  • support for sub pixel Tiles (various coordinates/sizes are now Float instead of Int)
  • added h2d.Interactive.onReleaseOutside and .shape for custom shape handling
  • h2d.Object.onParentChanged is now onHierarchyMoved
  • handle multiple Interactive onOver

3D:

  • added h3d.col.Capsule
  • added h3d.col.Collider.inSphere + changed inFrustum
  • added Driver.capturePixels sub region
  • added h3d.scene.MeshBatch
  • optimized shadows maps culling
  • optimized internal pass lists handling
  • moved h3d.scene.DirLight/PointLight/LightSystem/Renderer to h3d.scene.fwd package
  • more work on pbr renderer and terrain system
  • various optimizations (less allocations)

Other:

  • [js] heaps now defaults to canvas instead of window for events
  • review hxd.prefab.Prefab API
  • added mp3 sound support
  • added S3TC dds texture support
  • new samples : Camera2D, Domkit, Flows, FXView, Interactive2D, MeshBatch, Lights

Full Changes 1.5.0...1.6.0