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Heaps 2.0

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@ncannasse ncannasse released this 01 Jan 17:41
· 530 commits to master since this release

This new Heaps releases contains the following major changes:

  • changed h3d.Vector to be a 3 component vector (alias to h3d.col.Point), added h3d.Vector4
  • unified all buffers (index, vertex, managedbuffer) into a single h3d.Buffer object and add a specific format to it
  • unified DepthBuffer and Texture
  • added ability to change vertex buffer attributes precision as part of buffer format and HMD convert
  • added unified cache system with Driver.setShaderCache
  • lots of graphics improvements and fixes by @clementlandrin
  • fixes and improvements for DX12 driver which is now production ready
  • cleanup of old deprecated code (flash, haxe3, etc.)
  • compatibility with HashLink 1.14

... as well as many additional changes and fixes.

Full Changes 1.10.0...2.0