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Pull requests: GodotModding/godot-mod-loader

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Pull requests list

fix: 🐛 Take resource remapping into account 3.x bug Something isn't working
#524 opened Jan 25, 2025 by KANAjetzt Loading… 3.x - v6.3.0
fix: 🐛 set current_config in ModData._load_config() 3.x bug Something isn't working
#523 opened Jan 25, 2025 by KANAjetzt Loading… 3.x - v6.3.0
fix: 🐛 potential memory leak with script extensions 3.x bug Something isn't working
#522 opened Jan 25, 2025 by KANAjetzt Loading… 3.x - v6.3.0
refactor: 🔥 removed unused unpacked_dir var 3.x refactor / cleanup Improves readability or maintainability
#521 opened Jan 25, 2025 by KANAjetzt Loading… 3.x - v6.3.0
fix: 🐛 check for -> void 4.x bug Something isn't working
#518 opened Jan 24, 2025 by KANAjetzt Loading… 4.x - 7.0.0
refactor: ♻️ 4.1 support 4.x 4.1 refactor / cleanup Improves readability or maintainability
#508 opened Jan 4, 2025 by KANAjetzt Loading…
4 tasks done
4.x - 7.0.0
feat: mod loader version check 4.x enhancement New feature or request validation Feature to make things safe and predictable
#491 opened Dec 16, 2024 by Qubus0 Loading…
fix: Self setup missing global classes 4.x bug Something isn't working installation
#457 opened Nov 20, 2024 by otDan Loading…
refactor: Rewrite applying extensions 4.x refactor / cleanup Improves readability or maintainability
#365 opened Mar 10, 2024 by cgytrus Draft
1 task
4.x - 7.x
refactor: moving time methods to ModLoaderTime 3.x enhancement New feature or request refactor / cleanup Improves readability or maintainability
#346 opened Oct 19, 2023 by AlajeBash Loading… 3.x - v6.x
Added debugLine() method 3.x enhancement New feature or request
#332 opened Aug 24, 2023 by aesereht Loading… 3.x - v6.x
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