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Merge pull request #87 from 4Luke4/cleave
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Cleave class feat for Fighters
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CamDawg committed Aug 11, 2024
2 parents 3b23591 + 97d7326 commit 50adefd
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Showing 24 changed files with 280 additions and 136 deletions.
1 change: 1 addition & 0 deletions cdtweaks/languages/english/cleave.tra
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@@ -0,0 +1 @@
@0 = "Cleave"
2 changes: 2 additions & 0 deletions cdtweaks/languages/english/weidu.tra
Original file line number Diff line number Diff line change
Expand Up @@ -466,6 +466,8 @@ The uninstall messages above are normal and expected.

@272000 = "Good Aim racial feat for Halflings [Luke]"

@273000 = "Cleave Feat for Fighters [Luke]"

/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
///// \\\\\
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1 change: 1 addition & 0 deletions cdtweaks/languages/italian/cleave.tra
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@@ -0,0 +1 @@
@0 = "Incalzare"
2 changes: 2 additions & 0 deletions cdtweaks/languages/italian/weidu.tra
Original file line number Diff line number Diff line change
Expand Up @@ -421,6 +421,8 @@ o rimpiazzata da - un'altra facente parte di uno dei mods installati.~

@272000 = "Aggiungi talento razziale Buona Mira per gli Halfling [Luke]"

@273000 = "Aggiungi talento di classe Incalzare per i Guerrieri [Luke]"

/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
///// \\\\\
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30 changes: 30 additions & 0 deletions cdtweaks/lib/cleave.tph
Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@
DEFINE_ACTION_FUNCTION "CLEAVE"
BEGIN
CREATE "eff" "cdcleave"
COPY_EXISTING "cdcleave.eff" "override"
WRITE_LONG 0x10 402 // invoke lua
WRITE_SHORT 0x2C 100 // prob1
WRITE_ASCII 0x30 "GTCLV01" #8 // lua function
BUT_ONLY
//
CREATE "spl" "cdcleave"
COPY_EXISTING "cdcleave.spl" "override"
WRITE_LONG NAME1 RESOLVE_STR_REF (@0)
WRITE_LONG 0x18 BIT14 // flags: ignore dead/wild magic
WRITE_SHORT 0x1C 4 // type: innate
WRITE_LONG 0x34 1 // level
//
LPF "ADD_SPELL_HEADER" INT_VAR "range" = 30 END
//
LPF "ADD_SPELL_EFFECT" INT_VAR "opcode" = 138 "target" = 1 "timing" = 1 END // Set animation sequence (ATTACK) -- probably not needed...?
LPF "ADD_SPELL_EFFECT" INT_VAR "opcode" = 402 "target" = 2 STR_VAR "resource" = "GTCLV02" END // invoke lua
BUT_ONLY_IF_IT_CHANGES
// Listener: run 'func' each time a sprite has finished evaluating its effects
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\cleave_grant.lua" "destRes" = "m_gtlstn" END
//
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Functions to be invoked via op402" "sourceFileSpec" = "cdtweaks\luke\lua\cleave.lua" "destRes" = "m_gt#402" END
//
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gttbls.lua") BEGIN
COPY "cdtweaks\luke\lua\m_gttbls.lua" "override"
END
END
16 changes: 16 additions & 0 deletions cdtweaks/lib/comp_2730.tpa
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@@ -0,0 +1,16 @@
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////
///// /////
///// Cleave feat for Fighters \\\\\
///// \\\\\
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////

WITH_SCOPE BEGIN
INCLUDE "cdtweaks\luke\misc.tph"
INCLUDE "cdtweaks\ardanis\functions.tph"
INCLUDE "cdtweaks\lib\cleave.tph"
WITH_TRA "cdtweaks\languages\english\cleave.tra" "cdtweaks\languages\%LANGUAGE%\cleave.tra" BEGIN
LAF "CLEAVE" END
END
END
31 changes: 4 additions & 27 deletions cdtweaks/lib/defensive_roll.tph
Original file line number Diff line number Diff line change
@@ -1,32 +1,9 @@
DEFINE_ACTION_FUNCTION "DEFENSIVE_ROLL"
BEGIN
<<<<<<<< .../cdtweaks-inlined/empty
>>>>>>>>
//
WITH_SCOPE BEGIN
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gt#403.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gt#403.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Functions to be invoked via op403 --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Functions to be invoked via op403 --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gt#403.lua" "override"
SET "feedback_strref" = RESOLVE_STR_REF (@0)
APPEND_FILE_EVALUATE TEXT "cdtweaks\luke\lua\defensive_roll.lua"
BUT_ONLY UNLESS "^function GTDEFRLL"
// Listener: run 'func' each time a sprite has finished evaluating its effects
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gtlstn.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gtlstn.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Listeners --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Listeners --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gtlstn.lua" "override"
APPEND_FILE TEXT "cdtweaks\luke\lua\defensive_roll_apply.lua"
BUT_ONLY UNLESS "cdtweaksDefensiveRoll"
OUTER_SET "feedback_strref" = RESOLVE_STR_REF (@0)
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Functions to be invoked via op403" "sourceFileSpec" = "cdtweaks\luke\lua\defensive_roll.lua" "destRes" = "m_gt#403" END
END
//
LAF "ADD_EXTENDED_STAT" STR_VAR "identifier" = "CDTWEAKS_DEFENSIVE_ROLL" END
// Listener: run 'func' each time a sprite has finished evaluating its effects
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\defensive_roll_apply.lua" "destRes" = "m_gtlstn" END
END
16 changes: 2 additions & 14 deletions cdtweaks/lib/divine_grace_dark_blessing.tph
Original file line number Diff line number Diff line change
@@ -1,8 +1,5 @@
DEFINE_ACTION_FUNCTION "DIVINE_GRACE_DARK_BLESSING"
BEGIN
<<<<<<<< .../cdtweaks-inlined/empty
>>>>>>>>
//
ACTION_IF !(FILE_EXISTS_IN_GAME "gtdvngrc.bam") BEGIN
COPY "cdtweaks\bam\gtdvngrc.bam" "override"
END
Expand All @@ -14,17 +11,8 @@ BEGIN
LAF "ADD_STATDESC_ENTRY" INT_VAR "description" = RESOLVE_STR_REF (@0) STR_VAR "bam_file" = "gtdvngrc" RET "feedback_icon_paladin" = "index" END
LAF "ADD_STATDESC_ENTRY" INT_VAR "description" = RESOLVE_STR_REF (@1) STR_VAR "bam_file" = "gtdrkbls" RET "feedback_icon_blackguard" = "index" END
// Listener: run 'func' each time a sprite has finished evaluating its effects
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gtlstn.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gtlstn.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Listeners --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Listeners --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gtlstn.lua" "override"
APPEND_FILE_EVALUATE TEXT "cdtweaks\luke\lua\divine_grace.lua"
APPEND_FILE_EVALUATE TEXT "cdtweaks\luke\lua\dark_blessing.lua"
BUT_ONLY UNLESS "cdtweaksDivineGrace"
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\divine_grace.lua" "destRes" = "m_gtlstn" END
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\dark_blessing.lua" "destRes" = "m_gtlstn" END
//
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gttbls.lua") BEGIN
COPY "cdtweaks\luke\lua\m_gttbls.lua" "override"
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49 changes: 20 additions & 29 deletions cdtweaks/lib/dorns_sword.tph
Original file line number Diff line number Diff line change
@@ -1,7 +1,5 @@
DEFINE_ACTION_FUNCTION "DORNS_SWORD"
BEGIN
<<<<<<<< .../cdtweaks-inlined/empty
>>>>>>>>
// update weapon
COPY_EXISTING "sw2hd1.itm" "override" // Rancor +1
LPF "DELETE_EFFECT" INT_VAR "match_opcode" = 232 STR_VAR "match_resource" = "ohdsw2" END // not needed
Expand All @@ -12,30 +10,32 @@ BEGIN
LPF "ALTER_EFFECT" INT_VAR "silent" = 1 "match_opcode" = 221 "opcode" = 321 "parameter1" = 0 "parameter2" = 0 STR_VAR "resource" = "%DEST_RES%" END // Remove effects by resource
BUT_ONLY
// update scripts
COPY_EXISTING "dorn.bcs" "override"
"dorn25.bcs" "override"
DECOMPILE_AND_PATCH BEGIN
SET "found" = INDEX_BUFFER (CASE_INSENSITIVE EXACT_MATCH ~!HasItemEquipedReal("sw2hd1",Myself)~)
PATCH_IF ("%found%" >= 0) BEGIN
SET "start" = RINDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^IF$" "%found%")
SET "end" = INDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^END$" "%found%") + STRING_LENGTH "END"
DELETE_BYTES "%start%" ("%end%" - "%start%")
WITH_SCOPE BEGIN
COPY_EXISTING "dorn.bcs" "override"
"dorn25.bcs" "override"
DECOMPILE_AND_PATCH BEGIN
SET "found" = INDEX_BUFFER (CASE_INSENSITIVE EXACT_MATCH ~!HasItemEquipedReal("sw2hd1",Myself)~)
PATCH_IF ("%found%" >= 0) BEGIN
SET "start" = RINDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^IF$" "%found%")
SET "end" = INDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^END$" "%found%") + STRING_LENGTH "END"
DELETE_BYTES "%start%" ("%end%" - "%start%")
END
SET "found" = INDEX_BUFFER (CASE_INSENSITIVE EXACT_MATCH ~ApplySpellRES("ohdsw3",Myself)~)
PATCH_IF ("%found%" >= 0) BEGIN
SET "start" = RINDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^IF$" "%found%")
SET "end" = INDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^END$" "%found%") + STRING_LENGTH "END"
DELETE_BYTES "%start%" ("%end%" - "%start%")
END
END
SET "found" = INDEX_BUFFER (CASE_INSENSITIVE EXACT_MATCH ~ApplySpellRES("ohdsw3",Myself)~)
PATCH_IF ("%found%" >= 0) BEGIN
SET "start" = RINDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^IF$" "%found%")
SET "end" = INDEX_BUFFER (CASE_SENSITIVE EVALUATE_REGEXP "^END$" "%found%") + STRING_LENGTH "END"
DELETE_BYTES "%start%" ("%end%" - "%start%")
END
END
BUT_ONLY IF_EXISTS
BUT_ONLY IF_EXISTS
END
// update CREs
COPY_EXISTING "dorn.cre" "override"
"dorn2.cre" "override"
"dorn4.cre" "override"
"dorn6.cre" "override"
"dorn7.cre" "override"
//
// bg2
"dorn8.cre" "override"
"dorn9.cre" "override"
"dorn10.cre" "override"
Expand All @@ -46,14 +46,5 @@ BEGIN
LPF "ADD_CRE_EFFECT" INT_VAR "opcode" = 402 "target" = 1 "timing" = 9 STR_VAR "resource" = "GTDRNSW1" END // Invoke lua
BUT_ONLY IF_EXISTS
// lua magic
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gt#402.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gt#402.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Functions to be invoked via op402 --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Functions to be invoked via op402 --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gt#402.lua" "override"
APPEND_FILE TEXT "cdtweaks\luke\lua\dorns_sword.lua"
BUT_ONLY UNLESS "^function GTDRNSW[1-2]"
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Functions to be invoked via op402" "sourceFileSpec" = "cdtweaks\luke\lua\dorns_sword.lua" "destRes" = "m_gt#402" END
END
14 changes: 1 addition & 13 deletions cdtweaks/lib/dual_wield.tph
Original file line number Diff line number Diff line change
Expand Up @@ -6,22 +6,10 @@ BEGIN
END
END
//
<<<<<<<< .../cdtweaks-inlined/empty
>>>>>>>>
//
WITH_SCOPE BEGIN
LAF "ADD_STATDESC_ENTRY" INT_VAR "description" = RESOLVE_STR_REF (@0) STR_VAR "bam_file" = "gtmharmr" RET "feedback_icon" = "index" END
// Listener: run 'func' each time a sprite has finished evaluating its effects
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gtlstn.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gtlstn.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Listeners --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Listeners --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gtlstn.lua" "override"
APPEND_FILE_EVALUATE TEXT "cdtweaks\luke\lua\dual_wield.lua"
BUT_ONLY UNLESS "cdtweaksDualWield"
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\dual_wield.lua" "destRes" = "m_gtlstn" END
//
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gttbls.lua") BEGIN
COPY "cdtweaks\luke\lua\m_gttbls.lua" "override"
Expand Down
24 changes: 2 additions & 22 deletions cdtweaks/lib/revised_archer.tph
Original file line number Diff line number Diff line change
@@ -1,29 +1,9 @@
DEFINE_ACTION_FUNCTION "REVISED_ARCHER"
BEGIN
WITH_SCOPE BEGIN
<<<<<<<< .../cdtweaks-inlined/empty
>>>>>>>>
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gt#402.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gt#402.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Functions to be invoked via op402 --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Functions to be invoked via op402 --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gt#402.lua" "override"
APPEND_FILE TEXT "cdtweaks\luke\lua\revised_archer_402.lua"
BUT_ONLY UNLESS "^function GTCLDSHT"
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Functions to be invoked via op402" "sourceFileSpec" = "cdtweaks\luke\lua\revised_archer_402.lua" "destRes" = "m_gt#402" END
// Listener: run 'func' each time a sprite has finished evaluating its effects
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gtlstn.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gtlstn.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Listeners --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Listeners --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gtlstn.lua" "override"
APPEND_FILE TEXT "cdtweaks\luke\lua\revised_archer_listener.lua"
BUT_ONLY UNLESS "cdtweaksRevisedArcher"
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\revised_archer_listener.lua" "destRes" = "m_gtlstn" END
//
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gttbls.lua") BEGIN
COPY "cdtweaks\luke\lua\m_gttbls.lua" "override"
Expand Down
14 changes: 1 addition & 13 deletions cdtweaks/lib/weapon_finesse.tph
Original file line number Diff line number Diff line change
Expand Up @@ -4,22 +4,10 @@ BEGIN
COPY "cdtweaks\bam\gtwpnfin.bam" "override"
END
//
<<<<<<<< .../cdtweaks-inlined/empty
>>>>>>>>
//
WITH_SCOPE BEGIN
LAF "ADD_STATDESC_ENTRY" INT_VAR "description" = RESOLVE_STR_REF (@0) STR_VAR "bam_file" = "gtwpnfin" RET "feedback_icon" = "index" END
// Listener: run 'func' each time a sprite has finished evaluating its effects
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gtlstn.lua") BEGIN
COPY ".../cdtweaks-inlined/empty" "override\m_gtlstn.lua"
DELETE_BYTES 0x0 BUFFER_LENGTH
INSERT_BYTES 0x0 STRING_LENGTH "-- Listeners --%WNL%%WNL%"
WRITE_ASCII 0x0 "-- Listeners --%WNL%%WNL%"
BUT_ONLY_IF_IT_CHANGES
END
COPY_EXISTING "m_gtlstn.lua" "override"
APPEND_FILE_EVALUATE TEXT "cdtweaks\luke\lua\weapon_finesse.lua"
BUT_ONLY UNLESS "cdtweaksWeaponFinesse"
LAF "APPEND_LUA_FUNCTION" STR_VAR "description" = "Listeners" "sourceFileSpec" = "cdtweaks\luke\lua\weapon_finesse.lua" "destRes" = "m_gtlstn" END
//
ACTION_IF !(FILE_EXISTS_IN_GAME "m_gttbls.lua") BEGIN
COPY "cdtweaks\luke\lua\m_gttbls.lua" "override"
Expand Down
66 changes: 66 additions & 0 deletions cdtweaks/luke/lua/cleave.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,66 @@
-- cdtweaks, NWN-ish Cleave feat for Fighters --

function GTCLV01(CGameEffect, CGameSprite)
local sourceSprite = EEex_GameObject_Get(CGameEffect.m_sourceId)
--
local sourceSeeInvisible = sourceSprite.m_derivedStats.m_bSeeInvisible + sourceSprite.m_bonusStats.m_bSeeInvisible
--
local inWeaponRange = EEex_Trigger_ParseConditionalString("InWeaponRange(EEex_LuaObject)")
local reallyForceSpell = EEex_Action_ParseResponseString('ReallyForceSpellRES("CDCLEAVE",EEex_LuaObject)')
--
local targetGeneralState = CGameSprite.m_derivedStats.m_generalState + CGameSprite.m_bonusStats.m_generalState
--
if EEex_IsBitSet(targetGeneralState, 11) then -- STATE_DEAD (BIT11)
local spriteArray = {}
if sourceSprite.m_typeAI.m_EnemyAlly > 200 then -- EVILCUTOFF
spriteArray = EEex_Sprite_GetAllOfTypeStringInRange(sourceSprite, "[GOODCUTOFF]", sourceSprite:virtual_GetVisualRange(), nil, nil, nil)
elseif sourceSprite.m_typeAI.m_EnemyAlly < 30 then -- GOODCUTOFF
spriteArray = EEex_Sprite_GetAllOfTypeStringInRange(sourceSprite, "[EVILCUTOFF]", sourceSprite:virtual_GetVisualRange(), nil, nil, nil)
end
--
for _, itrSprite in ipairs(spriteArray) do
EEex_LuaObject = itrSprite -- must be global
local spriteGeneralState = itrSprite.m_derivedStats.m_generalState + itrSprite.m_bonusStats.m_generalState
--
if inWeaponRange:evalConditionalAsAIBase(sourceSprite) and EEex_IsBitUnset(spriteGeneralState, 11) then
if EEex_IsBitUnset(spriteGeneralState, 0x4) or sourceSeeInvisible > 0 then
reallyForceSpell:executeResponseAsAIBaseInstantly(sourceSprite)
break
end
end
end
end
--
inWeaponRange:free()
reallyForceSpell:free()
end

-- cdtweaks, NWN-ish Cleave feat for Fighters --

function GTCLV02(CGameEffect, CGameSprite)
local sourceSprite = EEex_GameObject_Get(CGameEffect.m_sourceId)
--
local equipment = sourceSprite.m_equipment
local selectedWeapon = equipment.m_items:get(equipment.m_selectedWeapon)
local itemHeader = selectedWeapon.pRes.pHeader -- Item_Header_st
--
local itemAbility = EEex_Resource_GetItemAbility(itemHeader, equipment.m_selectedWeaponAbility) -- Item_ability_st
--
local randomValue = math.random(0, 1)
local damageType = {16, 0, 256, 128, 2048, 16 * randomValue, randomValue == 0 and 16 or 256, 256 * randomValue} -- piercing, crushing, slashing, missile, non-lethal, piercing/crushing, piercing/slashing, slashing/crushing
if damageType[itemAbility.damageType] then
EEex_GameObject_ApplyEffect(CGameSprite,
{
["effectID"] = 12, -- Damage
["dwFlags"] = damageType[itemAbility.damageType] * 0x10000, -- Normal
["durationType"] = 1,
["numDice"] = itemAbility.damageDiceCount,
["diceSize"] = itemAbility.damageDice,
["effectAmount"] = itemAbility.damageDiceBonus,
["m_sourceRes"] = CGameEffect.m_sourceRes:get(),
["m_sourceType"] = CGameEffect.m_sourceType,
["sourceID"] = CGameEffect.m_sourceId,
["sourceTarget"] = CGameEffect.m_sourceTarget,
})
end
end
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