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removed The Lure of the Sirine's Call from BG:EE compatibility list - the mod has now native EET support, so should be installed after EET
updated OSX version of ffmpeg binary and added "chmod" call before executing external binaries
fixed CHARSND.2DA patching (which means you may need to re-add voiceset from the customization menu on new EET installation when using old saves. From now on voicesets in saves should always be correct regardless of installation)
fixed RC6 regression in IDS patching (probably not worth re-installing since this problem seems to be harmless)
Bloodbark Grove and Underground River accessible during BG2
After the fights in the Coalition Camp access to the rest of the world is temporarily blocked
Bears uses the same AI in BG1 and BG2
removed setting up 'UI Edit Mode' (enabled by default in previous version)
corrected ToB transition (items, variables)
filtered out more dialogue states/responses regarding Iron Crisis and Bandit raids in BG1 areas when visited during BG2 (please report stuff not filtered out yet)
improvements in code that cleans SoD areas from plot related characters
Added "Modder's Notes" to 'EET/docs' directory (previously known as Developer's documentation - stripped from junk leaving just tutorials how to mod EET)