GTChatKit is build on Texture for easy building iOS Message Application. Also it support Bi-directional Paging CollectionView
Why? Texture Texture is an iOS framework built on top of UIKit that keeps even the most complex user interfaces smooth and responsive. more information Here
Appending | Prepending |
InActive | Active |
class ChatNodeController: GTChatNodeController { ... }
and you can create subclass instance
let viewController = ChatNodeController()
if you want custom collection flow layout follow it
let customFlowLayout = YOURCUSTOMCollectionFlowLayout()
let viewController = GTChatNodeController(layout: customFlowLayout)
you can access chatNode and node(backgroundNode)
class ChatNodeController: GTChatNodeController {
...
func foo() {
let collectionView = self.chatNode // chatNode is equal to UICollectionView
let backgroundView = self.node // self.node is equal to backgroundView(UIView)
}
}
extension ChatNodeController: GTChatNodeDelegate {
func shouldAppendBatchFetch(for chatNode: ASCollectionNode) -> Bool {
// Should Append Batch Fetch
return true
}
func shouldPrependBatchFetch(for chatNode: ASCollectionNode) -> Bool {
// Should Prepend Batch Fetch
return true
}
func chatNode(_ chatNode: ASCollectionNode, willBeginAppendBatchFetchWith context: ASBatchContext) {
// Network Call Handling
// If Network Call Completed then context should be completed
// required example
// eg) self.completeBatchFetching(true, endDirection: .none)
}
func chatNode(_ chatNode: ASCollectionNode, willBeginPrependBatchFetchWith context: ASBatchContext) {
...
}
}
func completeBatchFetching(_ complated: Bool, endDirection: BatchFetchDirection) { ... }
endDirection: automatically block append or prepend batch fetching
self.completeBatchFetching(true, endDirection: .append) -> no more append doesn't work
self.completeBatchFetching(true, endDirection: .prepend) -> no more prepend doesn't work
you can see 4 steps paging status
- initial
- appending
- prepending
- some
(2), (3) is Loading status (4: some) is means networking is finished and got new items you do not need to be aware of (1: initial status) existence
Also, when keyboard is activated, you can get keyboard height from keyboardVisibleHeight property
override func layoutSpecThatFits(_ constrainedSize: ASSizeRange, chatNode: ASCollectionNode) -> ASLayoutSpec {
let messageInsets: UIEdgeInsets = .init(top: .infinity,
left: 0.0,
bottom: self.keyboardVisibleHeight,
right: 0.0)
let messageLayout = ASInsetLayoutSpec(insets: messageInsets,
child: self.messageNode)
// overlay message input box onto chatNode
let messageOverlayedLayout = ASOverlayLayoutSpec(child: chatNode,
overlay: messageLayout)
return ASInsetLayoutSpec(insets: .zero, child: messageOverlayedLayout)
}
If you deal with the tuning parameters for range type on your scrolling node More Information Here
// default
open func setupChatRangeTuningParameters() {
self.chatNode.setTuningParameters(ASRangeTuningParameters(leadingBufferScreenfuls: 1.5,
trailingBufferScreenfuls: 1.5),
for: .full,
rangeType: .display)
self.chatNode.setTuningParameters(ASRangeTuningParameters(leadingBufferScreenfuls: 2,
trailingBufferScreenfuls: 2),
for: .full,
rangeType: .preload)
}
let node = GTChatMessageBoxNode()
// Create ChatMessageButtonNode
let cameraButton = GTChatMessageButtonNode()
.setButtonSize(.init(width: 24.0, height: 24.0))
.setButtonImage(#imageLiteral(resourceName: "photo"), color: .white, for: .normal)
.setButtonImage(#imageLiteral(resourceName: "photo"), color: UIColor.white.withAlphaComponent(0.5), for: .disabled)
let sendButton = GTChatMessageButtonNode()
.setButtonSize(.init(width: 24.0, height: 24.0))
.setButtonImage(#imageLiteral(resourceName: "send"), color: .white, for: .normal)
.setButtonImage(#imageLiteral(resourceName: "send"), color: UIColor.white.withAlphaComponent(0.5), for: .disabled)
node.messageNode.setMessageContainerInsets(UIEdgeInsetsMake(5.0, 10.0, 5.0, 10.0))
// apply Message Box Attributes
node.setLeftButtons([cameraButton], spacing: 10.0) // attach left button items
.setRightButtons([sendButton], spacing: 10.0) // attach right button items
.setMessageBoxHeight(50.0, maxiumNumberOfLine: 6, isRounded: true) // set message input box size
- Xcode <~ 9.0
- iOS <~ 9.x
- Swift <~ 3.x, 4.0
GTChatKit is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'GTChatKit'
Geektree0101, [email protected]
GTChatKit is available under the MIT license. See the LICENSE file for more info.