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Fix Gameboy sound playback #1

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Game4all opened this issue Apr 20, 2020 · 5 comments
Open

Fix Gameboy sound playback #1

Game4all opened this issue Apr 20, 2020 · 5 comments
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enhancement New feature or request

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@Game4all
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@Game4all Game4all added the enhancement New feature or request label Apr 20, 2020
@Game4all
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At a first glance, the framework doesn't seem to expose a way to buffer a SampleChannel with bytes directly. (So might require a PR against framework) or may have to look into TrackBass + circular MemoryStream.

@Game4all
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Definitely requires investigating BASS to do playback of streamed data. The emulator core exposes the data in PCM format so it should be pretty straightforward.

@Game4all
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Got audio to "work", but it is somewhat distorted, noisy. Needs to get a performant ring buffer implementation to buffer audio data now.

@Game4all Game4all changed the title Add Gameboy sound playback Fix Gameboy sound playback Sep 10, 2020
@andy840119
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ppy/osu-framework#4291
Not really sure will this change got helps 🤔 ?

@Game4all
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With Bass Mix being merged in framework, I might give this a shot again once I get a bit of free time.

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