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its AI-ing time
🧊
its AI-ing time

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Game4all/README.md

banner that looks epic

📖 About me

  • 👦 My name is Lucas, but I go by the name of Game4all on the internet

Tech I know and use :



Text editors:


⭐ Interests

  • 💖 I have an interest for computer graphics, game development and procedural generation.

  • I have an obession with particle physics and voxel-based games 🧊.

  • Anime is great.

🧪 Current "active" projects

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  1. vx_bevy vx_bevy Public

    🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

    Rust 284 33

  2. gamebosu gamebosu Public

    🕹 A custom ruleset for osu!lazer that adds a playable gameboy.

    C# 64 3

  3. bevy_vox_mesh bevy_vox_mesh Public

    A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.

    Rust 32 8

  4. ppy/osu ppy/osu Public

    rhythm is just a *click* away!

    C# 15.6k 2.3k

  5. ppy/osu-framework ppy/osu-framework Public

    A game framework written with osu! in mind.

    C# 1.7k 422

  6. dustpile dustpile Public

    🧪GPU accelerated falling sand sim in Zig

    Zig 11