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A small example/tutorial in Unity3d where different parts of the engine are following TimeScale properly. Physics, animations and sound are all correctly adjusted

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TimeManipulation

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Time manipulation / Slow motion / Bullet time

A Unity3d Project showing some off the basics when altering time scale of a project

Video explanation / showcase https://youtu.be/9-5kBGlpwhA

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A small example/tutorial in Unity3d where different parts of the engine are following TimeScale properly. Physics, animations and sound are all correctly adjusted

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