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Build: Fix FMLModType being incorrectly set to LIBRARY
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As of ML9, it would have to be `GAMELIBRARY` for it to be able to reference minecraft classes, however since we require shading and relocation on ML9 anyway, we may as well just remove it outright.

GitHub: #86
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Sychic authored Jun 28, 2024
1 parent be72662 commit 2b604d3
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3 changes: 0 additions & 3 deletions versions/build.gradle.kts
Original file line number Diff line number Diff line change
Expand Up @@ -74,9 +74,6 @@ tasks.jar {
exclude("META-INF/mods.toml")
exclude("mcmod.info")
exclude("kotlin/**")
manifest {
attributes(mapOf("FMLModType" to "LIBRARY"))
}
}

tasks.named<Jar>("sourcesJar") {
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