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Rust Ray Tracer Rust rust-clippy analyze

A simple ray tracer written in rust

Usage

Usage: ray-tracer [OPTIONS] [SCENE]

Arguments:
  [SCENE]
          [default: spheres]

          Possible values:
          - spheres: The final scene render of "Ray Tracing in One Weekend"
          - link:    A custom scene using an .obj model of Link from the game Ocarina of Time (Work in Progress)

Options:
  -o, --output <FILE>
          

  -h, --help
          Print help (see a summary with '-h')

  -V, --version
          Print version

Spheres

Link (Work in Progress)

Benchmark

Command Mean [s] Min [s] Max [s] Relative
Spheres 25.121 ± 0.798 23.810 26.836 1.00
Link 77.191 ± 0.221 76.884 77.568 3.07 ± 0.10

Citations

Entry Value
Title (series) Ray Tracing in One Weekend Series
Title (book) Ray Tracing in One Weekend
Author Peter Shirley, Trevor David Black, Steve Hollasch
Edition v4.0.0-alpha.1
Date 2023-08-06
URL (series) link
URL (book) link