Open Physics Simulaton Library based on Era Engine Physics, PhysX 5.3.1 and CUDA.
OpenPS is made to make physics integration into you engine easy and simple.
It provides high-level API to work with Rigidbodies, Colliders, Meshes, Logging, Collision Detection, Raycasting, Ragdoll, Joints etc.
- C++ 20
- Visual Studio 2022
- CUDA capable GPU (optional for GPU computing)
- Cmake
Some code snippets you can find in "src/examples.cpp"