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Tiered [heavy beta]

Tiered is a Fabric mod inspired by Quality Tools. Every tool you make will have a special modifier, as seen below:

Customization

Tiered is entirely data-driven, which means you can add, modify, and remove modifiers as you see fit. The base path for modifiers is data/modid/item_attributes, and tiered modifiers are stored under the modid of tiered. Here's an example modifier called "Hasteful," which grants additional dig speed when any of the valid tools are held:

{
  "id": "tiered:hasteful",
  "verifiers": [
    {
      "tag": "fabric:pickaxes"
    },
    {
      "tag": "fabric:shovels"
    },
    {
      "tag": "fabric:axes"
    }
  ],
  "style": {
    "color": "GREEN"
  },
  "attributes": [
    {
      "type": "generic.dig_speed",
      "modifier": {
        "name": "tiered:hasteful",
        "operation": "MULTIPLY_TOTAL",
        "amount": 0.10
      },
      "optional_equipment_slots": [
        "MAINHAND"
      ]
    }
  ]
}

Tiered currently provides 2 custom attributes: Dig Speed and Crit chance. Dig Speed increases the speed of your block breaking (think: haste), and Crit Chance offers an additional random chance to crit when using a tool.

Verifiers

A verifier (specified in the "verifiers" array of your modifier json file) defines whether or not a given tag or tool is valid for the modifier.

A specific item ID can be specified with:

"id": "minecraft:apple"

and a tag can be specified with:

"tag": "fabric:helmets"

Tiered provides 4 armor tags (fabric:helmets, fabric:chestplates, fabric:leggings, and fabric:boots for your convenience).

License

Tiered is licensed under MIT. You are free to use the code inside this repo as you want.