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SAFE_CMP – safe universal comparator instead of thousand CGPointEqualToPoint, CGRectEqualToRect, e.t.c.

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SAFE_CMP

SAFE_CMP – safe universal comparator instead of thousand CGPointEqualToPoint, CGRectEqualToRect, e.t.c.

attention! return value < 0, > 0 or == 0 like strcmp()

insert !SAFE_CMP(a, b) instead CGPointEqualToPoint(a, b) ...

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SAFE_CMP – safe universal comparator instead of thousand CGPointEqualToPoint, CGRectEqualToRect, e.t.c.

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