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AIEYear2Engine

Place for AIE Year 2 tutorial and engine work.

Getting Started:

Controls:

Note: works for Numpad too Ctrl + ...

Character Action
Esc or Alt+F4 Quit
` Cycle to the next state
0 Character Controller
1 Static Camera
2 FlyCamera
3 Orbit Camera
4 Travel Camera (moves between points)
5 Location Camera (sets camera to distinct points)
F1 toggle overlay on/ off
Draw State
7 Dot mode
8 Polygon mode
9 Fill mode
- Previous Draw State
= Next Draw State
Movement
LMB
MMB Look around
RMB Mouse picking
W/S Forward/ Back
A/D Strafe Left/ Right
R/F Rise/ Fall
NUM+/NUM- Movement speed faster/ slower
Ctrl + W/S Zoom in/ out
Ctrl + A/D Orbit around origin
Space Reset Camera/ toggle on/ off
P Pause movement (Orbit)

Coding Convention:

Variable Prefixes:

Variable type Variable name
Function names void GetPos()
float fSpeed
vector 2, 3, 4's v3Position
matrices 2, 3, 4's m4WorldPos

Known Issues:

  • For Menu items in ImGui - if a collapsing header will not open - try opening the one above first.
  • Some combinations of buttons may distort the camera: press 'space' to reset

Tutorials:

https://github.com/johnsietsma/PhysicsTestBed/tree/master/deps/physx/lib/vc14win32 http://learnopengl.com/ http://www.alanzucconi.com/category/shader/

Optional Tools:

Make your shader code prettier with Nshader

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Place for AIE Year 2 tutorial and engine work.

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