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Implement the rendering pipeline closer to the game
architecture
Needs non-trivial large-scale code restructuring
inconsistency
Something doesn't work as it does in the game
#37
opened May 6, 2024 by
DCNick3
Investigate the new kira update
maintenance
Chores: updating libs, fixing hacks, upstreaming code
#34
opened Jun 16, 2023 by
DCNick3
Some Umineko Saku .nxa audiofiles not convertable
bug
Something doesn't work at all
#33
opened Jun 15, 2023 by
DerJaybe
Make movies skippable
missing
A feature present in the game is missing
#29
opened Feb 24, 2023 by
DCNick3
Add streaming APIs for assets
architecture
Needs non-trivial large-scale code restructuring
#28
opened Feb 23, 2023 by
DCNick3
DC4: Scenario parsing error
game-support
Support for games (either formats or the engine) that are not umineko
#26
opened Feb 20, 2023 by
minirop
Implement EVs (events?)
missing
A feature present in the game is missing
need-re
Need to look at how the orig game does smth
#20
opened Jan 24, 2023 by
DCNick3
Load the Adv state from Vm state
architecture
Needs non-trivial large-scale code restructuring
missing
A feature present in the game is missing
#19
opened Jan 24, 2023 by
DCNick3
Make sure fade and text speed calculations are coherent with the game
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#18
opened Jan 24, 2023 by
DCNick3
Make sure the fast-forwarding logic is the same as in the game
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#17
opened Jan 19, 2023 by
DCNick3
Implement time control for debugging purposes
architecture
Needs non-trivial large-scale code restructuring
dev-tool
A feature useful for development & debugging of the engine (or games using it)
#16
opened Jan 19, 2023 by
DCNick3
Refactor the scenario and VM types
architecture
Needs non-trivial large-scale code restructuring
#14
opened Jan 13, 2023 by
DCNick3
Gamepad input
architecture
Needs non-trivial large-scale code restructuring
#13
opened Jan 13, 2023 by
DCNick3
Add debug overlays to look at layer properties
dev-tool
A feature useful for development & debugging of the engine (or games using it)
#11
opened Jan 13, 2023 by
DCNick3
1 of 2 tasks
Implement asset preloading
architecture
Needs non-trivial large-scale code restructuring
#9
opened Jan 13, 2023 by
DCNick3
Properly implement transitions & wipes
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#8
opened Jan 13, 2023 by
DCNick3
Add a hide/show messagebox animation
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#7
opened Jan 13, 2023 by
DCNick3
Restructure the rendering pipeline to do the blending the "wrong way"
architecture
Needs non-trivial large-scale code restructuring
inconsistency
Something doesn't work as it does in the game
#6
opened Jan 13, 2023 by
DCNick3
Implement better line-wrapping
inconsistency
Something doesn't work as it does in the game
need-re
Need to look at how the orig game does smth
#5
opened Jan 13, 2023 by
DCNick3
ProTip!
no:milestone will show everything without a milestone.