This release adds support for getting raw opus audio from nxa files to sdu
. This allows preserving audio data without
additional re-encoding losses.
It also updates various dependencies of the engine, but this shouldn't change the visible functionality.
This is just an update of the changes accumulated over they year. This doesn't improve compat, mostly small internal changes
- Add a very basic linear scenario disassembler. The output format is not stable yet, probably should work on making it
compatible with what
shin-asm
expects. - Implement & expose in sdu
shin-asm
: a way-too-much over-engineered assembler for SNR files. It is still largely unfinished and can assembly only very basic files. - Add an optional gstreamer backend to
shin-video
, allowing for hardware-accelerated decoding. Not build by default, unsure on how to distribute on windows yet. - Use typed
NumberSpec
values, which will get lowered to a more concrete type thani32
when computed. - Various dependency updates.
Before this, I did not keep any changelog, sorry. Looking at the commits is the best you will get