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Explosive Antigravity
Robin Seifert edited this page Aug 5, 2023
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Causes blocks to float up as an Entity Flying Block before restoring them to block form. Will push entities up as well to simulate an anti-gravity effect.
Detects all blocks within the radius and converts them slowly into floating blocks. Each floating block is an entity similar to falling sand/gravel. Will thread detection before spawning 20 blocks per tick. At a random chance of 75% so long as the block has a hardness of under 1000.
Uses a legacy threading mechanic to function.
Name | Default | Purpose |
---|---|---|
scale | 30 | radius |